lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,18 +1,168 @@
extern uint32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats(void *, CGameID);
extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName(void *, CGameID, uint32);
extern ESteamUserStatType cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType(void *, CGameID, const char *);
extern uint32 cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements(void *, CGameID);
extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName(void *, CGameID, uint32);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats(void *, CGameID);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat(void *, CGameID, const char *, int32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2(void *, CGameID, const char *, float *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat(void *, CGameID, const char *, int32);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2(void *, CGameID, const char *, float);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat(void *, CGameID, const char *, float, double);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement(void *, CGameID, const char *, bool *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement(void *, CGameID, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement(void *, CGameID, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats(void *, CGameID);
extern int cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon(void *, CGameID, const char *);
extern const char * cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute(void *, CGameID, const char *, const char *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress(void *, CGameID, const char *, uint32, uint32);
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats_params
{
void *linux_side;
uint32 _ret;
CGameID nGameID;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumStats_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName_params
{
void *linux_side;
const char *_ret;
CGameID nGameID;
uint32 iStat;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatName_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType_params
{
void *linux_side;
ESteamUserStatType _ret;
CGameID nGameID;
const char *pchName;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStatType_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements_params
{
void *linux_side;
uint32 _ret;
CGameID nGameID;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetNumAchievements_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName_params
{
void *linux_side;
const char *_ret;
CGameID nGameID;
uint32 iAchievement;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementName_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_RequestCurrentStats_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
const char *pchName;
int32 *pData;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
const char *pchName;
float *pData;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetStat_2_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
const char *pchName;
int32 nData;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
const char *pchName;
float fData;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetStat_2_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
const char *pchName;
float flCountThisSession;
double dSessionLength;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_UpdateAvgRateStat_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
const char *pchName;
bool *pbAchieved;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievement_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
const char *pchName;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_SetAchievement_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
const char *pchName;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_ClearAchievement_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_StoreStats_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon_params
{
void *linux_side;
int _ret;
CGameID nGameID;
const char *pchName;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementIcon_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute_params
{
void *linux_side;
const char *_ret;
CGameID nGameID;
const char *pchName;
const char *pchKey;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_GetAchievementDisplayAttribute_params *params );
struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress_params
{
void *linux_side;
bool _ret;
CGameID nGameID;
const char *pchName;
uint32 nCurProgress;
uint32 nMaxProgress;
};
extern void cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress( struct cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002_IndicateAchievementProgress_params *params );