lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -12,60 +12,44 @@ extern "C" {
#define SDKVER_158
#include "struct_converters.h"
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h"
uint32 cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(void *linux_side)
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount_params *params )
{
uint32 _ret;
_ret = ((ISteamRemotePlay*)linux_side)->GetSessionCount();
return (_ret);
params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionCount( );
}
RemotePlaySessionID_t cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(void *linux_side, int iSessionIndex)
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID_params *params )
{
RemotePlaySessionID_t _ret;
_ret = ((ISteamRemotePlay*)linux_side)->GetSessionID((int)iSessionIndex);
return (_ret);
params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionID( (int)params->iSessionIndex );
}
CSteamID cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(void *linux_side, RemotePlaySessionID_t unSessionID)
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID_params *params )
{
CSteamID _ret;
_ret = ((ISteamRemotePlay*)linux_side)->GetSessionSteamID((RemotePlaySessionID_t)unSessionID);
return (_ret);
*params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionSteamID( (RemotePlaySessionID_t)params->unSessionID );
}
const char * cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(void *linux_side, RemotePlaySessionID_t unSessionID)
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName_params *params )
{
const char *_ret;
_ret = ((ISteamRemotePlay*)linux_side)->GetSessionClientName((RemotePlaySessionID_t)unSessionID);
return (_ret);
params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionClientName( (RemotePlaySessionID_t)params->unSessionID );
}
ESteamDeviceFormFactor cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(void *linux_side, RemotePlaySessionID_t unSessionID)
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor_params *params )
{
ESteamDeviceFormFactor _ret;
_ret = ((ISteamRemotePlay*)linux_side)->GetSessionClientFormFactor((RemotePlaySessionID_t)unSessionID);
return (_ret);
params->_ret = ((ISteamRemotePlay*)params->linux_side)->GetSessionClientFormFactor( (RemotePlaySessionID_t)params->unSessionID );
}
bool cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(void *linux_side, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution_params *params )
{
bool _ret;
_ret = ((ISteamRemotePlay*)linux_side)->BGetSessionClientResolution((RemotePlaySessionID_t)unSessionID, (int *)pnResolutionX, (int *)pnResolutionY);
return (_ret);
params->_ret = ((ISteamRemotePlay*)params->linux_side)->BGetSessionClientResolution( (RemotePlaySessionID_t)params->unSessionID, (int *)params->pnResolutionX, (int *)params->pnResolutionY );
}
bool cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(void *linux_side, bool bShowOverlay)
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether_params *params )
{
bool _ret;
_ret = ((ISteamRemotePlay*)linux_side)->BStartRemotePlayTogether((bool)bShowOverlay);
return (_ret);
params->_ret = ((ISteamRemotePlay*)params->linux_side)->BStartRemotePlayTogether( (bool)params->bShowOverlay );
}
bool cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(void *linux_side, CSteamID steamIDFriend)
void cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite( struct cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite_params *params )
{
bool _ret;
_ret = ((ISteamRemotePlay*)linux_side)->BSendRemotePlayTogetherInvite((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamRemotePlay*)params->linux_side)->BSendRemotePlayTogetherInvite( (CSteamID)params->steamIDFriend );
}
#ifdef __cplusplus