lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,14 +1,141 @@
extern SNetListenSocket_t cppISteamNetworking_SteamNetworking002_CreateListenSocket(void *, int, uint32, uint16, bool);
extern SNetSocket_t cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket(void *, CSteamID, int, int, bool);
extern SNetSocket_t cppISteamNetworking_SteamNetworking002_CreateConnectionSocket(void *, uint32, uint16, int);
extern bool cppISteamNetworking_SteamNetworking002_DestroySocket(void *, SNetSocket_t, bool);
extern bool cppISteamNetworking_SteamNetworking002_DestroyListenSocket(void *, SNetListenSocket_t, bool);
extern bool cppISteamNetworking_SteamNetworking002_SendDataOnSocket(void *, SNetSocket_t, void *, uint32, bool);
extern bool cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket(void *, SNetSocket_t, uint32 *);
extern bool cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket(void *, SNetSocket_t, void *, uint32, uint32 *);
extern bool cppISteamNetworking_SteamNetworking002_IsDataAvailable(void *, SNetListenSocket_t, uint32 *, SNetSocket_t *);
extern bool cppISteamNetworking_SteamNetworking002_RetrieveData(void *, SNetListenSocket_t, void *, uint32, uint32 *, SNetSocket_t *);
extern bool cppISteamNetworking_SteamNetworking002_GetSocketInfo(void *, SNetSocket_t, CSteamID *, int *, uint32 *, uint16 *);
extern bool cppISteamNetworking_SteamNetworking002_GetListenSocketInfo(void *, SNetListenSocket_t, uint32 *, uint16 *);
extern ESNetSocketConnectionType cppISteamNetworking_SteamNetworking002_GetSocketConnectionType(void *, SNetSocket_t);
extern int cppISteamNetworking_SteamNetworking002_GetMaxPacketSize(void *, SNetSocket_t);
struct cppISteamNetworking_SteamNetworking002_CreateListenSocket_params
{
void *linux_side;
SNetListenSocket_t _ret;
int nVirtualP2PPort;
uint32 nIP;
uint16 nPort;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking002_CreateListenSocket( struct cppISteamNetworking_SteamNetworking002_CreateListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params
{
void *linux_side;
SNetSocket_t _ret;
CSteamID steamIDTarget;
int nVirtualPort;
int nTimeoutSec;
bool bAllowUseOfPacketRelay;
};
extern void cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket( struct cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_CreateConnectionSocket_params
{
void *linux_side;
SNetSocket_t _ret;
uint32 nIP;
uint16 nPort;
int nTimeoutSec;
};
extern void cppISteamNetworking_SteamNetworking002_CreateConnectionSocket( struct cppISteamNetworking_SteamNetworking002_CreateConnectionSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_DestroySocket_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking002_DestroySocket( struct cppISteamNetworking_SteamNetworking002_DestroySocket_params *params );
struct cppISteamNetworking_SteamNetworking002_DestroyListenSocket_params
{
void *linux_side;
bool _ret;
SNetListenSocket_t hSocket;
bool bNotifyRemoteEnd;
};
extern void cppISteamNetworking_SteamNetworking002_DestroyListenSocket( struct cppISteamNetworking_SteamNetworking002_DestroyListenSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_SendDataOnSocket_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
void *pubData;
uint32 cubData;
bool bReliable;
};
extern void cppISteamNetworking_SteamNetworking002_SendDataOnSocket( struct cppISteamNetworking_SteamNetworking002_SendDataOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
uint32 *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket( struct cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
void *pubDest;
uint32 cubDest;
uint32 *pcubMsgSize;
};
extern void cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket( struct cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket_params *params );
struct cppISteamNetworking_SteamNetworking002_IsDataAvailable_params
{
void *linux_side;
bool _ret;
SNetListenSocket_t hListenSocket;
uint32 *pcubMsgSize;
SNetSocket_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking002_IsDataAvailable( struct cppISteamNetworking_SteamNetworking002_IsDataAvailable_params *params );
struct cppISteamNetworking_SteamNetworking002_RetrieveData_params
{
void *linux_side;
bool _ret;
SNetListenSocket_t hListenSocket;
void *pubDest;
uint32 cubDest;
uint32 *pcubMsgSize;
SNetSocket_t *phSocket;
};
extern void cppISteamNetworking_SteamNetworking002_RetrieveData( struct cppISteamNetworking_SteamNetworking002_RetrieveData_params *params );
struct cppISteamNetworking_SteamNetworking002_GetSocketInfo_params
{
void *linux_side;
bool _ret;
SNetSocket_t hSocket;
CSteamID *pSteamIDRemote;
int *peSocketStatus;
uint32 *punIPRemote;
uint16 *punPortRemote;
};
extern void cppISteamNetworking_SteamNetworking002_GetSocketInfo( struct cppISteamNetworking_SteamNetworking002_GetSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking002_GetListenSocketInfo_params
{
void *linux_side;
bool _ret;
SNetListenSocket_t hListenSocket;
uint32 *pnIP;
uint16 *pnPort;
};
extern void cppISteamNetworking_SteamNetworking002_GetListenSocketInfo( struct cppISteamNetworking_SteamNetworking002_GetListenSocketInfo_params *params );
struct cppISteamNetworking_SteamNetworking002_GetSocketConnectionType_params
{
void *linux_side;
ESNetSocketConnectionType _ret;
SNetSocket_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking002_GetSocketConnectionType( struct cppISteamNetworking_SteamNetworking002_GetSocketConnectionType_params *params );
struct cppISteamNetworking_SteamNetworking002_GetMaxPacketSize_params
{
void *linux_side;
int _ret;
SNetSocket_t hSocket;
};
extern void cppISteamNetworking_SteamNetworking002_GetMaxPacketSize( struct cppISteamNetworking_SteamNetworking002_GetMaxPacketSize_params *params );