mirror of
https://git.suyu.dev/suyu/Yucom.git
synced 2025-12-24 00:04:34 +01:00
parent
e4d75b2fb0
commit
6b21c32d2a
439 changed files with 109952 additions and 43685 deletions
|
|
@ -1,40 +1,369 @@
|
|||
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP(void *, const SteamNetworkingIPAddr *, int, const SteamNetworkingConfigValue_t *);
|
||||
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress(void *, const SteamNetworkingIPAddr *, int, const SteamNetworkingConfigValue_t *);
|
||||
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P(void *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P(void *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection(void *, HSteamNetConnection);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection(void *, HSteamNetConnection, int, const char *, bool);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket(void *, HSteamListenSocket);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData(void *, HSteamNetConnection, int64);
|
||||
extern int64 cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData(void *, HSteamNetConnection);
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName(void *, HSteamNetConnection, const char *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName(void *, HSteamNetConnection, char *, int);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection(void *, HSteamNetConnection, const void *, uint32, int, int64 *);
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages(void *, int, winSteamNetworkingMessage_t_152 *const *, int64 *);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection(void *, HSteamNetConnection);
|
||||
extern int cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection(void *, HSteamNetConnection, winSteamNetworkingMessage_t_152 **, int);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo(void *, HSteamNetConnection, SteamNetConnectionInfo_t *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus(void *, HSteamNetConnection, SteamNetworkingQuickConnectionStatus *);
|
||||
extern int cppISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus(void *, HSteamNetConnection, char *, int);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress(void *, HSteamListenSocket, SteamNetworkingIPAddr *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair(void *, HSteamNetConnection *, HSteamNetConnection *, bool, const SteamNetworkingIdentity *, const SteamNetworkingIdentity *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity(void *, SteamNetworkingIdentity *);
|
||||
extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication(void *);
|
||||
extern ESteamNetworkingAvailability cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus(void *, SteamNetAuthenticationStatus_t *);
|
||||
extern HSteamNetPollGroup cppISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup(void *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup(void *, HSteamNetPollGroup);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup(void *, HSteamNetConnection, HSteamNetPollGroup);
|
||||
extern int cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup(void *, HSteamNetPollGroup, winSteamNetworkingMessage_t_152 **, int);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket(void *, const void *, int, SteamDatagramRelayAuthTicket *);
|
||||
extern int cppISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer(void *, const SteamNetworkingIdentity *, int, SteamDatagramRelayAuthTicket *);
|
||||
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer(void *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern uint16 cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort(void *);
|
||||
extern SteamNetworkingPOPID cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID(void *);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress(void *, SteamDatagramHostedAddress *);
|
||||
extern HSteamListenSocket cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket(void *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern EResult cppISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin(void *, SteamDatagramGameCoordinatorServerLogin *, int *, void *);
|
||||
extern HSteamNetConnection cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling(void *, void /*ISteamNetworkingConnectionSignaling*/ *, const SteamNetworkingIdentity *, int, int, const SteamNetworkingConfigValue_t *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal(void *, const void *, int, void /*ISteamNetworkingSignalingRecvContext*/ *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest(void *, int *, void *, SteamNetworkingErrMsg *);
|
||||
extern bool cppISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate(void *, const void *, int, SteamNetworkingErrMsg *);
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks(void *);
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP_params
|
||||
{
|
||||
void *linux_side;
|
||||
HSteamListenSocket _ret;
|
||||
const SteamNetworkingIPAddr *localAddress;
|
||||
int nOptions;
|
||||
const SteamNetworkingConfigValue_t *pOptions;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketIP_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress_params
|
||||
{
|
||||
void *linux_side;
|
||||
HSteamNetConnection _ret;
|
||||
const SteamNetworkingIPAddr *address;
|
||||
int nOptions;
|
||||
const SteamNetworkingConfigValue_t *pOptions;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectByIPAddress_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P_params
|
||||
{
|
||||
void *linux_side;
|
||||
HSteamListenSocket _ret;
|
||||
int nLocalVirtualPort;
|
||||
int nOptions;
|
||||
const SteamNetworkingConfigValue_t *pOptions;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateListenSocketP2P_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P_params
|
||||
{
|
||||
void *linux_side;
|
||||
HSteamNetConnection _ret;
|
||||
const SteamNetworkingIdentity *identityRemote;
|
||||
int nRemoteVirtualPort;
|
||||
int nOptions;
|
||||
const SteamNetworkingConfigValue_t *pOptions;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2P_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection_params
|
||||
{
|
||||
void *linux_side;
|
||||
EResult _ret;
|
||||
HSteamNetConnection hConn;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_AcceptConnection_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamNetConnection hPeer;
|
||||
int nReason;
|
||||
const char *pszDebug;
|
||||
bool bEnableLinger;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseConnection_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamListenSocket hSocket;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CloseListenSocket_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamNetConnection hPeer;
|
||||
int64 nUserData;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionUserData_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData_params
|
||||
{
|
||||
void *linux_side;
|
||||
int64 _ret;
|
||||
HSteamNetConnection hPeer;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionUserData_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName_params
|
||||
{
|
||||
void *linux_side;
|
||||
HSteamNetConnection hPeer;
|
||||
const char *pszName;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionName_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamNetConnection hPeer;
|
||||
char *pszName;
|
||||
int nMaxLen;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionName_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection_params
|
||||
{
|
||||
void *linux_side;
|
||||
EResult _ret;
|
||||
HSteamNetConnection hConn;
|
||||
const void *pData;
|
||||
uint32 cbData;
|
||||
int nSendFlags;
|
||||
int64 *pOutMessageNumber;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessageToConnection_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages_params
|
||||
{
|
||||
void *linux_side;
|
||||
int nMessages;
|
||||
winSteamNetworkingMessage_t_152 *const *pMessages;
|
||||
int64 *pOutMessageNumberOrResult;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SendMessages_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection_params
|
||||
{
|
||||
void *linux_side;
|
||||
EResult _ret;
|
||||
HSteamNetConnection hConn;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_FlushMessagesOnConnection_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection_params
|
||||
{
|
||||
void *linux_side;
|
||||
int _ret;
|
||||
HSteamNetConnection hConn;
|
||||
winSteamNetworkingMessage_t_152 **ppOutMessages;
|
||||
int nMaxMessages;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnConnection_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamNetConnection hConn;
|
||||
SteamNetConnectionInfo_t *pInfo;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetConnectionInfo_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamNetConnection hConn;
|
||||
SteamNetworkingQuickConnectionStatus *pStats;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetQuickConnectionStatus_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus_params
|
||||
{
|
||||
void *linux_side;
|
||||
int _ret;
|
||||
HSteamNetConnection hConn;
|
||||
char *pszBuf;
|
||||
int cbBuf;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetDetailedConnectionStatus_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamListenSocket hSocket;
|
||||
SteamNetworkingIPAddr *address;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetListenSocketAddress_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamNetConnection *pOutConnection1;
|
||||
HSteamNetConnection *pOutConnection2;
|
||||
bool bUseNetworkLoopback;
|
||||
const SteamNetworkingIdentity *pIdentity1;
|
||||
const SteamNetworkingIdentity *pIdentity2;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateSocketPair_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
SteamNetworkingIdentity *pIdentity;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetIdentity_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication_params
|
||||
{
|
||||
void *linux_side;
|
||||
ESteamNetworkingAvailability _ret;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_InitAuthentication_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus_params
|
||||
{
|
||||
void *linux_side;
|
||||
ESteamNetworkingAvailability _ret;
|
||||
SteamNetAuthenticationStatus_t *pDetails;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetAuthenticationStatus_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup_params
|
||||
{
|
||||
void *linux_side;
|
||||
HSteamNetPollGroup _ret;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreatePollGroup_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamNetPollGroup hPollGroup;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_DestroyPollGroup_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
HSteamNetConnection hConn;
|
||||
HSteamNetPollGroup hPollGroup;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SetConnectionPollGroup_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup_params
|
||||
{
|
||||
void *linux_side;
|
||||
int _ret;
|
||||
HSteamNetPollGroup hPollGroup;
|
||||
winSteamNetworkingMessage_t_152 **ppOutMessages;
|
||||
int nMaxMessages;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceiveMessagesOnPollGroup_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
const void *pvTicket;
|
||||
int cbTicket;
|
||||
SteamDatagramRelayAuthTicket *pOutParsedTicket;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedRelayAuthTicket_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer_params
|
||||
{
|
||||
void *linux_side;
|
||||
int _ret;
|
||||
const SteamNetworkingIdentity *identityGameServer;
|
||||
int nRemoteVirtualPort;
|
||||
SteamDatagramRelayAuthTicket *pOutParsedTicket;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_FindRelayAuthTicketForServer_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer_params
|
||||
{
|
||||
void *linux_side;
|
||||
HSteamNetConnection _ret;
|
||||
const SteamNetworkingIdentity *identityTarget;
|
||||
int nRemoteVirtualPort;
|
||||
int nOptions;
|
||||
const SteamNetworkingConfigValue_t *pOptions;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectToHostedDedicatedServer_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort_params
|
||||
{
|
||||
void *linux_side;
|
||||
uint16 _ret;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPort_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID_params
|
||||
{
|
||||
void *linux_side;
|
||||
SteamNetworkingPOPID _ret;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerPOPID_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress_params
|
||||
{
|
||||
void *linux_side;
|
||||
EResult _ret;
|
||||
SteamDatagramHostedAddress *pRouting;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetHostedDedicatedServerAddress_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket_params
|
||||
{
|
||||
void *linux_side;
|
||||
HSteamListenSocket _ret;
|
||||
int nLocalVirtualPort;
|
||||
int nOptions;
|
||||
const SteamNetworkingConfigValue_t *pOptions;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_CreateHostedDedicatedServerListenSocket_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin_params
|
||||
{
|
||||
void *linux_side;
|
||||
EResult _ret;
|
||||
SteamDatagramGameCoordinatorServerLogin *pLoginInfo;
|
||||
int *pcbSignedBlob;
|
||||
void *pBlob;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetGameCoordinatorServerLogin_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling_params
|
||||
{
|
||||
void *linux_side;
|
||||
HSteamNetConnection _ret;
|
||||
void /*ISteamNetworkingConnectionSignaling*/ *pSignaling;
|
||||
const SteamNetworkingIdentity *pPeerIdentity;
|
||||
int nRemoteVirtualPort;
|
||||
int nOptions;
|
||||
const SteamNetworkingConfigValue_t *pOptions;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ConnectP2PCustomSignaling_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
const void *pMsg;
|
||||
int cbMsg;
|
||||
void /*ISteamNetworkingSignalingRecvContext*/ *pContext;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_ReceivedP2PCustomSignal_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
int *pcbBlob;
|
||||
void *pBlob;
|
||||
SteamNetworkingErrMsg *errMsg;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_GetCertificateRequest_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate_params
|
||||
{
|
||||
void *linux_side;
|
||||
bool _ret;
|
||||
const void *pCertificate;
|
||||
int cbCertificate;
|
||||
SteamNetworkingErrMsg *errMsg;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_SetCertificate_params *params );
|
||||
|
||||
struct cppISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks_params
|
||||
{
|
||||
void *linux_side;
|
||||
};
|
||||
extern void cppISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks( struct cppISteamNetworkingSockets_SteamNetworkingSockets009_RunCallbacks_params *params );
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue