lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,36 +1,330 @@
extern int cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount(void *);
extern bool cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame(void *, int, AppId_t *, uint32 *, uint16 *, uint16 *, uint32 *, uint32 *);
extern int cppISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32, uint32);
extern bool cppISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32);
extern SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyList(void *);
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter(void *, const char *, const char *, ELobbyComparison);
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter(void *, const char *, int, ELobbyComparison);
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter(void *, const char *, int);
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable(void *, int);
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter(void *, ELobbyDistanceFilter);
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter(void *, int);
extern CSteamID cppISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex(void *, int);
extern SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking008_CreateLobby(void *, ELobbyType, int);
extern SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking008_JoinLobby(void *, CSteamID);
extern void cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby(void *, CSteamID);
extern bool cppISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby(void *, CSteamID, CSteamID);
extern int cppISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers(void *, CSteamID);
extern CSteamID cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex(void *, CSteamID, int);
extern const char * cppISteamMatchmaking_SteamMatchMaking008_GetLobbyData(void *, CSteamID, const char *);
extern bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyData(void *, CSteamID, const char *, const char *);
extern int cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount(void *, CSteamID);
extern bool cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex(void *, CSteamID, int, char *, int, char *, int);
extern bool cppISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData(void *, CSteamID, const char *);
extern const char * cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData(void *, CSteamID, CSteamID, const char *);
extern void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData(void *, CSteamID, const char *, const char *);
extern bool cppISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg(void *, CSteamID, const void *, int);
extern int cppISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry(void *, CSteamID, int, CSteamID *, void *, int, EChatEntryType *);
extern bool cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyData(void *, CSteamID);
extern void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer(void *, CSteamID, uint32, uint16, CSteamID);
extern bool cppISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer(void *, CSteamID, uint32 *, uint16 *, CSteamID *);
extern bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit(void *, CSteamID, int);
extern int cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit(void *, CSteamID);
extern bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyType(void *, CSteamID, ELobbyType);
extern bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable(void *, CSteamID, bool);
extern CSteamID cppISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner(void *, CSteamID);
extern bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner(void *, CSteamID, CSteamID);
struct cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame_params
{
void *linux_side;
bool _ret;
int iGame;
AppId_t *pnAppID;
uint32 *pnIP;
uint16 *pnConnPort;
uint16 *pnQueryPort;
uint32 *punFlags;
uint32 *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame_params
{
void *linux_side;
int _ret;
AppId_t nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
uint32 rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame_params
{
void *linux_side;
bool _ret;
AppId_t nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyList_params
{
void *linux_side;
SteamAPICall_t _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyList_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter_params
{
void *linux_side;
const char *pchKeyToMatch;
const char *pchValueToMatch;
ELobbyComparison eComparisonType;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter_params
{
void *linux_side;
const char *pchKeyToMatch;
int nValueToMatch;
ELobbyComparison eComparisonType;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter_params
{
void *linux_side;
const char *pchKeyToMatch;
int nValueToBeCloseTo;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable_params
{
void *linux_side;
int nSlotsAvailable;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter_params
{
void *linux_side;
ELobbyDistanceFilter eLobbyDistanceFilter;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter_params
{
void *linux_side;
int cMaxResults;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_CreateLobby_params
{
void *linux_side;
SteamAPICall_t _ret;
ELobbyType eLobbyType;
int cMaxMembers;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking008_CreateLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_JoinLobby_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking008_JoinLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
CSteamID steamIDInvitee;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDLobby;
int iMember;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
int iLobbyData;
char *pchKey;
int cchKeyBufferSize;
char *pchValue;
int cchValueBufferSize;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData( struct cppISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
CSteamID steamIDUser;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData_params
{
void *linux_side;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const void *pvMsgBody;
int cubMsgBody;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
int iChatID;
CSteamID *pSteamIDUser;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer_params
{
void *linux_side;
CSteamID steamIDLobby;
uint32 unGameServerIP;
uint16 unGameServerPort;
CSteamID steamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
uint32 *punGameServerIP;
uint16 *punGameServerPort;
CSteamID *psteamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
int cMaxMembers;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyType_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
ELobbyType eLobbyType;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyType( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyType_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
bool bLobbyJoinable;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner_params *params );
struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
CSteamID steamIDNewOwner;
};
extern void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner_params *params );