mirror of
https://git.suyu.dev/suyu/Yucom.git
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parent
e4d75b2fb0
commit
6b21c32d2a
439 changed files with 109952 additions and 43685 deletions
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@ -11,238 +11,184 @@ extern "C" {
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#define SDKVER_116
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#include "struct_converters.h"
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#include "cppISteamMatchmaking_SteamMatchMaking008.h"
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int cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount(void *linux_side)
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void cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGameCount_params *params )
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{
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int _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGameCount();
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetFavoriteGameCount( );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame(void *linux_side, int iGame, AppId_t *pnAppID, uint32 *pnIP, uint16 *pnConnPort, uint16 *pnQueryPort, uint32 *punFlags, uint32 *pRTime32LastPlayedOnServer)
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void cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking008_GetFavoriteGame_params *params )
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{
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bool _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetFavoriteGame((int)iGame, (AppId_t *)pnAppID, (uint32 *)pnIP, (uint16 *)pnConnPort, (uint16 *)pnQueryPort, (uint32 *)punFlags, (uint32 *)pRTime32LastPlayedOnServer);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetFavoriteGame( (int)params->iGame, (AppId_t *)params->pnAppID, (uint32 *)params->pnIP, (uint16 *)params->pnConnPort, (uint16 *)params->pnQueryPort, (uint32 *)params->punFlags, (uint32 *)params->pRTime32LastPlayedOnServer );
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}
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int cppISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags, uint32 rTime32LastPlayedOnServer)
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void cppISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking008_AddFavoriteGame_params *params )
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{
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int _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->AddFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags, (uint32)rTime32LastPlayedOnServer);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->AddFavoriteGame( (AppId_t)params->nAppID, (uint32)params->nIP, (uint16)params->nConnPort, (uint16)params->nQueryPort, (uint32)params->unFlags, (uint32)params->rTime32LastPlayedOnServer );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame(void *linux_side, AppId_t nAppID, uint32 nIP, uint16 nConnPort, uint16 nQueryPort, uint32 unFlags)
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void cppISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking008_RemoveFavoriteGame_params *params )
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{
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bool _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->RemoveFavoriteGame((AppId_t)nAppID, (uint32)nIP, (uint16)nConnPort, (uint16)nQueryPort, (uint32)unFlags);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->RemoveFavoriteGame( (AppId_t)params->nAppID, (uint32)params->nIP, (uint16)params->nConnPort, (uint16)params->nQueryPort, (uint32)params->unFlags );
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}
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SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyList(void *linux_side)
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void cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyList_params *params )
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{
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SteamAPICall_t _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyList();
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->RequestLobbyList( );
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}
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter(void *linux_side, const char *pchKeyToMatch, const char *pchValueToMatch, ELobbyComparison eComparisonType)
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListStringFilter_params *params )
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{
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((ISteamMatchmaking*)linux_side)->AddRequestLobbyListStringFilter((const char *)pchKeyToMatch, (const char *)pchValueToMatch, (ELobbyComparison)eComparisonType);
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((ISteamMatchmaking*)params->linux_side)->AddRequestLobbyListStringFilter( (const char *)params->pchKeyToMatch, (const char *)params->pchValueToMatch, (ELobbyComparison)params->eComparisonType );
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}
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter(void *linux_side, const char *pchKeyToMatch, int nValueToMatch, ELobbyComparison eComparisonType)
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNumericalFilter_params *params )
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{
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((ISteamMatchmaking*)linux_side)->AddRequestLobbyListNumericalFilter((const char *)pchKeyToMatch, (int)nValueToMatch, (ELobbyComparison)eComparisonType);
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((ISteamMatchmaking*)params->linux_side)->AddRequestLobbyListNumericalFilter( (const char *)params->pchKeyToMatch, (int)params->nValueToMatch, (ELobbyComparison)params->eComparisonType );
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}
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter(void *linux_side, const char *pchKeyToMatch, int nValueToBeCloseTo)
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListNearValueFilter_params *params )
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{
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((ISteamMatchmaking*)linux_side)->AddRequestLobbyListNearValueFilter((const char *)pchKeyToMatch, (int)nValueToBeCloseTo);
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((ISteamMatchmaking*)params->linux_side)->AddRequestLobbyListNearValueFilter( (const char *)params->pchKeyToMatch, (int)params->nValueToBeCloseTo );
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}
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable(void *linux_side, int nSlotsAvailable)
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListFilterSlotsAvailable_params *params )
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{
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((ISteamMatchmaking*)linux_side)->AddRequestLobbyListFilterSlotsAvailable((int)nSlotsAvailable);
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((ISteamMatchmaking*)params->linux_side)->AddRequestLobbyListFilterSlotsAvailable( (int)params->nSlotsAvailable );
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}
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter(void *linux_side, ELobbyDistanceFilter eLobbyDistanceFilter)
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListDistanceFilter_params *params )
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{
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((ISteamMatchmaking*)linux_side)->AddRequestLobbyListDistanceFilter((ELobbyDistanceFilter)eLobbyDistanceFilter);
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((ISteamMatchmaking*)params->linux_side)->AddRequestLobbyListDistanceFilter( (ELobbyDistanceFilter)params->eLobbyDistanceFilter );
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}
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter(void *linux_side, int cMaxResults)
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void cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter( struct cppISteamMatchmaking_SteamMatchMaking008_AddRequestLobbyListResultCountFilter_params *params )
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{
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((ISteamMatchmaking*)linux_side)->AddRequestLobbyListResultCountFilter((int)cMaxResults);
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((ISteamMatchmaking*)params->linux_side)->AddRequestLobbyListResultCountFilter( (int)params->cMaxResults );
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}
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CSteamID cppISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex(void *linux_side, int iLobby)
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void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyByIndex_params *params )
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{
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CSteamID _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyByIndex((int)iLobby);
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return (_ret);
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*params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyByIndex( (int)params->iLobby );
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}
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SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking008_CreateLobby(void *linux_side, ELobbyType eLobbyType, int cMaxMembers)
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void cppISteamMatchmaking_SteamMatchMaking008_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking008_CreateLobby_params *params )
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{
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SteamAPICall_t _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->CreateLobby((ELobbyType)eLobbyType, (int)cMaxMembers);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->CreateLobby( (ELobbyType)params->eLobbyType, (int)params->cMaxMembers );
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}
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SteamAPICall_t cppISteamMatchmaking_SteamMatchMaking008_JoinLobby(void *linux_side, CSteamID steamIDLobby)
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void cppISteamMatchmaking_SteamMatchMaking008_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking008_JoinLobby_params *params )
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{
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SteamAPICall_t _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->JoinLobby((CSteamID)steamIDLobby);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->JoinLobby( (CSteamID)params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby(void *linux_side, CSteamID steamIDLobby)
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void cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking008_LeaveLobby_params *params )
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{
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((ISteamMatchmaking*)linux_side)->LeaveLobby((CSteamID)steamIDLobby);
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((ISteamMatchmaking*)params->linux_side)->LeaveLobby( (CSteamID)params->steamIDLobby );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDInvitee)
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void cppISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking008_InviteUserToLobby_params *params )
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{
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bool _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->InviteUserToLobby((CSteamID)steamIDLobby, (CSteamID)steamIDInvitee);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->InviteUserToLobby( (CSteamID)params->steamIDLobby, (CSteamID)params->steamIDInvitee );
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}
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int cppISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers(void *linux_side, CSteamID steamIDLobby)
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void cppISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking008_GetNumLobbyMembers_params *params )
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{
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int _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetNumLobbyMembers((CSteamID)steamIDLobby);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetNumLobbyMembers( (CSteamID)params->steamIDLobby );
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}
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CSteamID cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex(void *linux_side, CSteamID steamIDLobby, int iMember)
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void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberByIndex_params *params )
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{
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CSteamID _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberByIndex((CSteamID)steamIDLobby, (int)iMember);
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return (_ret);
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*params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyMemberByIndex( (CSteamID)params->steamIDLobby, (int)params->iMember );
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}
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const char * cppISteamMatchmaking_SteamMatchMaking008_GetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
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void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyData_params *params )
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{
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const char *_ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyData( (CSteamID)params->steamIDLobby, (const char *)params->pchKey );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
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void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyData_params *params )
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{
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bool _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->SetLobbyData( (CSteamID)params->steamIDLobby, (const char *)params->pchKey, (const char *)params->pchValue );
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}
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int cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount(void *linux_side, CSteamID steamIDLobby)
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void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataCount_params *params )
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{
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int _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyDataCount((CSteamID)steamIDLobby);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyDataCount( (CSteamID)params->steamIDLobby );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex(void *linux_side, CSteamID steamIDLobby, int iLobbyData, char *pchKey, int cchKeyBufferSize, char *pchValue, int cchValueBufferSize)
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void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyDataByIndex_params *params )
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{
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bool _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyDataByIndex((CSteamID)steamIDLobby, (int)iLobbyData, (char *)pchKey, (int)cchKeyBufferSize, (char *)pchValue, (int)cchValueBufferSize);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyDataByIndex( (CSteamID)params->steamIDLobby, (int)params->iLobbyData, (char *)params->pchKey, (int)params->cchKeyBufferSize, (char *)params->pchValue, (int)params->cchValueBufferSize );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData(void *linux_side, CSteamID steamIDLobby, const char *pchKey)
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void cppISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData( struct cppISteamMatchmaking_SteamMatchMaking008_DeleteLobbyData_params *params )
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{
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bool _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->DeleteLobbyData((CSteamID)steamIDLobby, (const char *)pchKey);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->DeleteLobbyData( (CSteamID)params->steamIDLobby, (const char *)params->pchKey );
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}
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const char * cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDUser, const char *pchKey)
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void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberData_params *params )
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{
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const char *_ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberData((CSteamID)steamIDLobby, (CSteamID)steamIDUser, (const char *)pchKey);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyMemberData( (CSteamID)params->steamIDLobby, (CSteamID)params->steamIDUser, (const char *)params->pchKey );
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}
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void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData(void *linux_side, CSteamID steamIDLobby, const char *pchKey, const char *pchValue)
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void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberData_params *params )
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{
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((ISteamMatchmaking*)linux_side)->SetLobbyMemberData((CSteamID)steamIDLobby, (const char *)pchKey, (const char *)pchValue);
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((ISteamMatchmaking*)params->linux_side)->SetLobbyMemberData( (CSteamID)params->steamIDLobby, (const char *)params->pchKey, (const char *)params->pchValue );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg(void *linux_side, CSteamID steamIDLobby, const void *pvMsgBody, int cubMsgBody)
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void cppISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking008_SendLobbyChatMsg_params *params )
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{
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bool _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->SendLobbyChatMsg((CSteamID)steamIDLobby, (const void *)pvMsgBody, (int)cubMsgBody);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->SendLobbyChatMsg( (CSteamID)params->steamIDLobby, (const void *)params->pvMsgBody, (int)params->cubMsgBody );
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}
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int cppISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry(void *linux_side, CSteamID steamIDLobby, int iChatID, CSteamID *pSteamIDUser, void *pvData, int cubData, EChatEntryType *peChatEntryType)
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void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyChatEntry_params *params )
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{
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int _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyChatEntry((CSteamID)steamIDLobby, (int)iChatID, (CSteamID *)pSteamIDUser, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyChatEntry( (CSteamID)params->steamIDLobby, (int)params->iChatID, (CSteamID *)params->pSteamIDUser, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyData(void *linux_side, CSteamID steamIDLobby)
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void cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking008_RequestLobbyData_params *params )
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{
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bool _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->RequestLobbyData((CSteamID)steamIDLobby);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->RequestLobbyData( (CSteamID)params->steamIDLobby );
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}
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void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 unGameServerIP, uint16 unGameServerPort, CSteamID steamIDGameServer)
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void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyGameServer_params *params )
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{
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((ISteamMatchmaking*)linux_side)->SetLobbyGameServer((CSteamID)steamIDLobby, (uint32)unGameServerIP, (uint16)unGameServerPort, (CSteamID)steamIDGameServer);
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((ISteamMatchmaking*)params->linux_side)->SetLobbyGameServer( (CSteamID)params->steamIDLobby, (uint32)params->unGameServerIP, (uint16)params->unGameServerPort, (CSteamID)params->steamIDGameServer );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer(void *linux_side, CSteamID steamIDLobby, uint32 *punGameServerIP, uint16 *punGameServerPort, CSteamID *psteamIDGameServer)
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void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyGameServer_params *params )
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{
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bool _ret;
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_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyGameServer((CSteamID)steamIDLobby, (uint32 *)punGameServerIP, (uint16 *)punGameServerPort, (CSteamID *)psteamIDGameServer);
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return (_ret);
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params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyGameServer( (CSteamID)params->steamIDLobby, (uint32 *)params->punGameServerIP, (uint16 *)params->punGameServerPort, (CSteamID *)params->psteamIDGameServer );
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}
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bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby, int cMaxMembers)
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void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyMemberLimit_params *params )
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{
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||||
bool _ret;
|
||||
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyMemberLimit((CSteamID)steamIDLobby, (int)cMaxMembers);
|
||||
return (_ret);
|
||||
params->_ret = ((ISteamMatchmaking*)params->linux_side)->SetLobbyMemberLimit( (CSteamID)params->steamIDLobby, (int)params->cMaxMembers );
|
||||
}
|
||||
|
||||
int cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit(void *linux_side, CSteamID steamIDLobby)
|
||||
void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyMemberLimit_params *params )
|
||||
{
|
||||
int _ret;
|
||||
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyMemberLimit((CSteamID)steamIDLobby);
|
||||
return (_ret);
|
||||
params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyMemberLimit( (CSteamID)params->steamIDLobby );
|
||||
}
|
||||
|
||||
bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyType(void *linux_side, CSteamID steamIDLobby, ELobbyType eLobbyType)
|
||||
void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyType( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyType_params *params )
|
||||
{
|
||||
bool _ret;
|
||||
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyType((CSteamID)steamIDLobby, (ELobbyType)eLobbyType);
|
||||
return (_ret);
|
||||
params->_ret = ((ISteamMatchmaking*)params->linux_side)->SetLobbyType( (CSteamID)params->steamIDLobby, (ELobbyType)params->eLobbyType );
|
||||
}
|
||||
|
||||
bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable(void *linux_side, CSteamID steamIDLobby, bool bLobbyJoinable)
|
||||
void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyJoinable_params *params )
|
||||
{
|
||||
bool _ret;
|
||||
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyJoinable((CSteamID)steamIDLobby, (bool)bLobbyJoinable);
|
||||
return (_ret);
|
||||
params->_ret = ((ISteamMatchmaking*)params->linux_side)->SetLobbyJoinable( (CSteamID)params->steamIDLobby, (bool)params->bLobbyJoinable );
|
||||
}
|
||||
|
||||
CSteamID cppISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner(void *linux_side, CSteamID steamIDLobby)
|
||||
void cppISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner( struct cppISteamMatchmaking_SteamMatchMaking008_GetLobbyOwner_params *params )
|
||||
{
|
||||
CSteamID _ret;
|
||||
_ret = ((ISteamMatchmaking*)linux_side)->GetLobbyOwner((CSteamID)steamIDLobby);
|
||||
return (_ret);
|
||||
*params->_ret = ((ISteamMatchmaking*)params->linux_side)->GetLobbyOwner( (CSteamID)params->steamIDLobby );
|
||||
}
|
||||
|
||||
bool cppISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner(void *linux_side, CSteamID steamIDLobby, CSteamID steamIDNewOwner)
|
||||
void cppISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner( struct cppISteamMatchmaking_SteamMatchMaking008_SetLobbyOwner_params *params )
|
||||
{
|
||||
bool _ret;
|
||||
_ret = ((ISteamMatchmaking*)linux_side)->SetLobbyOwner((CSteamID)steamIDLobby, (CSteamID)steamIDNewOwner);
|
||||
return (_ret);
|
||||
params->_ret = ((ISteamMatchmaking*)params->linux_side)->SetLobbyOwner( (CSteamID)params->steamIDLobby, (CSteamID)params->steamIDNewOwner );
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue