lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,27 +1,244 @@
extern int cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount(void *);
extern bool cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame(void *, int, AppId_t *, uint32 *, uint16 *, uint16 *, uint32 *, uint32 *);
extern int cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32, uint32);
extern bool cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32);
extern void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList(void *);
extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter(void *, const char *, const char *);
extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter(void *, const char *, int, int);
extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter(void *);
extern CSteamID cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex(void *, int);
extern void cppISteamMatchmaking_SteamMatchMaking004_CreateLobby(void *, bool);
extern void cppISteamMatchmaking_SteamMatchMaking004_JoinLobby(void *, CSteamID);
extern void cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby(void *, CSteamID);
extern bool cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby(void *, CSteamID, CSteamID);
extern int cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers(void *, CSteamID);
extern CSteamID cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex(void *, CSteamID, int);
extern const char * cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData(void *, CSteamID, const char *);
extern bool cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData(void *, CSteamID, const char *, const char *);
extern const char * cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData(void *, CSteamID, CSteamID, const char *);
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData(void *, CSteamID, const char *, const char *);
extern bool cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg(void *, CSteamID, const void *, int);
extern int cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry(void *, CSteamID, int, CSteamID *, void *, int, EChatEntryType *);
extern bool cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData(void *, CSteamID);
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer(void *, CSteamID, uint32, uint16, CSteamID);
extern bool cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer(void *, CSteamID, uint32 *, uint16 *, CSteamID *);
extern bool cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit(void *, CSteamID, int);
extern int cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit(void *, CSteamID);
extern bool cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies(void *);
struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGameCount_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params
{
void *linux_side;
bool _ret;
int iGame;
AppId_t *pnAppID;
uint32 *pnIP;
uint16 *pnConnPort;
uint16 *pnQueryPort;
uint32 *punFlags;
uint32 *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_GetFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params
{
void *linux_side;
int _ret;
AppId_t nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
uint32 rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_AddFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params
{
void *linux_side;
bool _ret;
AppId_t nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking004_RemoveFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params
{
void *linux_side;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyList_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params
{
void *linux_side;
const char *pchKeyToMatch;
const char *pchValueToMatch;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params
{
void *linux_side;
const char *pchKeyToMatch;
int nValueToMatch;
int nComparisonType;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListNumericalFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params
{
void *linux_side;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter( struct cppISteamMatchmaking_SteamMatchMaking004_AddRequestLobbyListSlotsAvailableFilter_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_CreateLobby_params
{
void *linux_side;
bool bPrivate;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking004_CreateLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_JoinLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking004_JoinLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking004_LeaveLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
CSteamID steamIDInvitee;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking004_InviteUserToLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking004_GetNumLobbyMembers_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDLobby;
int iMember;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
CSteamID steamIDUser;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params
{
void *linux_side;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const void *pvMsgBody;
int cubMsgBody;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking004_SendLobbyChatMsg_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
int iChatID;
CSteamID *pSteamIDUser;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyChatEntry_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking004_RequestLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params
{
void *linux_side;
CSteamID steamIDLobby;
uint32 unGameServerIP;
uint16 unGameServerPort;
CSteamID steamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyGameServer_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
uint32 *punGameServerIP;
uint16 *punGameServerPort;
CSteamID *psteamIDGameServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyGameServer_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
int cMaxMembers;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_SetLobbyMemberLimit_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit( struct cppISteamMatchmaking_SteamMatchMaking004_GetLobbyMemberLimit_params *params );
struct cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies( struct cppISteamMatchmaking_SteamMatchMaking004_RequestFriendsLobbies_params *params );