lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,22 +1,217 @@
extern int cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount(void *);
extern bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(void *, int, uint32 *, uint32 *, uint16 *, uint32 *, uint32 *);
extern int cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame(void *, uint32, uint32, uint16, uint32, uint32);
extern bool cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame(void *, uint32, uint32, uint16, uint32);
extern bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2(void *, int, uint32 *, uint32 *, uint16 *, uint16 *, uint32 *, uint32 *);
extern int cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2(void *, uint32, uint32, uint16, uint16, uint32, uint32);
extern bool cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2(void *, uint32, uint32, uint16, uint16, uint32);
extern void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList(void *, uint64, MatchMakingKeyValuePair_t *, uint32);
extern CSteamID cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex(void *, int);
extern void cppISteamMatchmaking_SteamMatchMaking001_CreateLobby(void *, uint64, bool);
extern void cppISteamMatchmaking_SteamMatchMaking001_JoinLobby(void *, CSteamID);
extern void cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby(void *, CSteamID);
extern bool cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby(void *, CSteamID, CSteamID);
extern int cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers(void *, CSteamID);
extern CSteamID cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex(void *, CSteamID, int);
extern const char * cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData(void *, CSteamID, const char *);
extern bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData(void *, CSteamID, const char *, const char *);
extern const char * cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData(void *, CSteamID, CSteamID, const char *);
extern bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(void *, CSteamID, const char *, const char *);
extern bool cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(void *, CSteamID, const void *, int);
extern int cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry(void *, CSteamID, int, CSteamID *, void *, int, EChatEntryType *);
extern bool cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData(void *, CSteamID);
struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount_params
{
void *linux_side;
int _ret;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame_params
{
void *linux_side;
bool _ret;
int iGame;
uint32 *pnAppID;
uint32 *pnIP;
uint16 *pnConnPort;
uint32 *punFlags;
uint32 *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame_params
{
void *linux_side;
int _ret;
uint32 nAppID;
uint32 nIP;
uint16 nConnPort;
uint32 unFlags;
uint32 rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame_params
{
void *linux_side;
bool _ret;
uint32 nAppID;
uint32 nIP;
uint16 nConnPort;
uint32 unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame( struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2_params
{
void *linux_side;
bool _ret;
int iGame;
uint32 *pnAppID;
uint32 *pnIP;
uint16 *pnConnPort;
uint16 *pnQueryPort;
uint32 *punFlags;
uint32 *pRTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame2_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2_params
{
void *linux_side;
int _ret;
uint32 nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
uint32 rTime32LastPlayedOnServer;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame2_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2_params
{
void *linux_side;
bool _ret;
uint32 nAppID;
uint32 nIP;
uint16 nConnPort;
uint16 nQueryPort;
uint32 unFlags;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2( struct cppISteamMatchmaking_SteamMatchMaking001_RemoveFavoriteGame2_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList_params
{
void *linux_side;
uint64 ulGameID;
MatchMakingKeyValuePair_t *pFilters;
uint32 nFilters;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList( struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyList_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex_params
{
void *linux_side;
CSteamID *_ret;
int iLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_CreateLobby_params
{
void *linux_side;
uint64 ulGameID;
bool bPrivate;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_CreateLobby( struct cppISteamMatchmaking_SteamMatchMaking001_CreateLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_JoinLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_JoinLobby( struct cppISteamMatchmaking_SteamMatchMaking001_JoinLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby_params
{
void *linux_side;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby( struct cppISteamMatchmaking_SteamMatchMaking001_LeaveLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
CSteamID steamIDInvitee;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby( struct cppISteamMatchmaking_SteamMatchMaking001_InviteUserToLobby_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers( struct cppISteamMatchmaking_SteamMatchMaking001_GetNumLobbyMembers_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex_params
{
void *linux_side;
CSteamID *_ret;
CSteamID steamIDLobby;
int iMember;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberByIndex_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData_params
{
void *linux_side;
const char *_ret;
CSteamID SteamIDLobby;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData_params
{
void *linux_side;
const char *_ret;
CSteamID steamIDLobby;
CSteamID steamIDUser;
const char *pchKey;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const char *pchKey;
const char *pchValue;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData( struct cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
const void *pvMsgBody;
int cubMsgBody;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg( struct cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry_params
{
void *linux_side;
int _ret;
CSteamID steamIDLobby;
int iChatID;
CSteamID *pSteamIDUser;
void *pvData;
int cubData;
EChatEntryType *peChatEntryType;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry( struct cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry_params *params );
struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData_params
{
void *linux_side;
bool _ret;
CSteamID steamIDLobby;
};
extern void cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData( struct cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData_params *params );