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439 changed files with 109952 additions and 43685 deletions
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, void /*ISteamMatchmakingServerListResponse*/ *);
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(void *, AppId_t, void /*ISteamMatchmakingServerListResponse*/ *);
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, void /*ISteamMatchmakingServerListResponse*/ *);
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, void /*ISteamMatchmakingServerListResponse*/ *);
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, void /*ISteamMatchmakingServerListResponse*/ *);
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(void *, AppId_t, MatchMakingKeyValuePair_t **, uint32, void /*ISteamMatchmakingServerListResponse*/ *);
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extern gameserveritem_t * cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(void *, EMatchMakingType, int);
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(void *, EMatchMakingType);
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(void *, EMatchMakingType);
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extern bool cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(void *, EMatchMakingType);
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extern int cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(void *, EMatchMakingType);
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(void *, EMatchMakingType, int);
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extern HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(void *, uint32, uint16, void /*ISteamMatchmakingPingResponse*/ *);
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extern HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(void *, uint32, uint16, void /*ISteamMatchmakingPlayersResponse*/ *);
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extern HServerQuery cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(void *, uint32, uint16, void /*ISteamMatchmakingRulesResponse*/ *);
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(void *, HServerQuery);
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params
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{
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void *linux_side;
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AppId_t iApp;
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MatchMakingKeyValuePair_t **ppchFilters;
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uint32 nFilters;
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void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params
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{
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void *linux_side;
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AppId_t iApp;
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void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params
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{
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void *linux_side;
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AppId_t iApp;
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MatchMakingKeyValuePair_t **ppchFilters;
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uint32 nFilters;
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void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params
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{
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void *linux_side;
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AppId_t iApp;
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MatchMakingKeyValuePair_t **ppchFilters;
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uint32 nFilters;
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void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params
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{
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void *linux_side;
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AppId_t iApp;
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MatchMakingKeyValuePair_t **ppchFilters;
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uint32 nFilters;
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void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params
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{
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void *linux_side;
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AppId_t iApp;
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MatchMakingKeyValuePair_t **ppchFilters;
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uint32 nFilters;
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void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails_params
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{
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void *linux_side;
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gameserveritem_t *_ret;
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EMatchMakingType eType;
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int iServer;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery_params
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{
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void *linux_side;
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EMatchMakingType eType;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery_params
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{
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void *linux_side;
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EMatchMakingType eType;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing_params
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{
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void *linux_side;
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bool _ret;
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EMatchMakingType eType;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount_params
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{
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void *linux_side;
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int _ret;
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EMatchMakingType eType;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer_params
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{
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void *linux_side;
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EMatchMakingType eType;
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int iServer;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params
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{
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void *linux_side;
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HServerQuery _ret;
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uint32 unIP;
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uint16 usPort;
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void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params
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{
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void *linux_side;
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HServerQuery _ret;
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uint32 unIP;
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uint16 usPort;
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void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params
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{
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void *linux_side;
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HServerQuery _ret;
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uint32 unIP;
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uint16 usPort;
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void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules_params *params );
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struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery_params
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{
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void *linux_side;
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HServerQuery hServerQuery;
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};
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extern void cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery( struct cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery_params *params );
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