lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,259 +11,189 @@ extern "C" {
#define SDKVER_142
#include "struct_converters.h"
#include "cppISteamInventory_STEAMINVENTORY_INTERFACE_V002.h"
EResult cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus(void *linux_side, SteamInventoryResult_t resultHandle)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus_params *params )
{
EResult _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultStatus((SteamInventoryResult_t)resultHandle);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetResultStatus( (SteamInventoryResult_t)params->resultHandle );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems(void *linux_side, SteamInventoryResult_t resultHandle, SteamItemDetails_t *pOutItemsArray, uint32 *punOutItemsArraySize)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultItems((SteamInventoryResult_t)resultHandle, (SteamItemDetails_t *)pOutItemsArray, (uint32 *)punOutItemsArraySize);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetResultItems( (SteamInventoryResult_t)params->resultHandle, (SteamItemDetails_t *)params->pOutItemsArray, (uint32 *)params->punOutItemsArraySize );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty(void *linux_side, SteamInventoryResult_t resultHandle, uint32 unItemIndex, const char *pchPropertyName, char *pchValueBuffer, uint32 *punValueBufferSizeOut)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultItemProperty((SteamInventoryResult_t)resultHandle, (uint32)unItemIndex, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetResultItemProperty( (SteamInventoryResult_t)params->resultHandle, (uint32)params->unItemIndex, (const char *)params->pchPropertyName, (char *)params->pchValueBuffer, (uint32 *)params->punValueBufferSizeOut );
}
uint32 cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp(void *linux_side, SteamInventoryResult_t resultHandle)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp_params *params )
{
uint32 _ret;
_ret = ((ISteamInventory*)linux_side)->GetResultTimestamp((SteamInventoryResult_t)resultHandle);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetResultTimestamp( (SteamInventoryResult_t)params->resultHandle );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID(void *linux_side, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->CheckResultSteamID((SteamInventoryResult_t)resultHandle, (CSteamID)steamIDExpected);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->CheckResultSteamID( (SteamInventoryResult_t)params->resultHandle, (CSteamID)params->steamIDExpected );
}
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult(void *linux_side, SteamInventoryResult_t resultHandle)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult_params *params )
{
((ISteamInventory*)linux_side)->DestroyResult((SteamInventoryResult_t)resultHandle);
((ISteamInventory*)params->linux_side)->DestroyResult( (SteamInventoryResult_t)params->resultHandle );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems(void *linux_side, SteamInventoryResult_t *pResultHandle)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetAllItems((SteamInventoryResult_t *)pResultHandle);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetAllItems( (SteamInventoryResult_t *)params->pResultHandle );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemInstanceID_t *pInstanceIDs, uint32 unCountInstanceIDs)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemsByID((SteamInventoryResult_t *)pResultHandle, (const SteamItemInstanceID_t *)pInstanceIDs, (uint32)unCountInstanceIDs);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetItemsByID( (SteamInventoryResult_t *)params->pResultHandle, (const SteamItemInstanceID_t *)params->pInstanceIDs, (uint32)params->unCountInstanceIDs );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult(void *linux_side, SteamInventoryResult_t resultHandle, void *pOutBuffer, uint32 *punOutBufferSize)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SerializeResult((SteamInventoryResult_t)resultHandle, (void *)pOutBuffer, (uint32 *)punOutBufferSize);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->SerializeResult( (SteamInventoryResult_t)params->resultHandle, (void *)params->pOutBuffer, (uint32 *)params->punOutBufferSize );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult(void *linux_side, SteamInventoryResult_t *pOutResultHandle, const void *pBuffer, uint32 unBufferSize, bool bRESERVED_MUST_BE_FALSE)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->DeserializeResult((SteamInventoryResult_t *)pOutResultHandle, (const void *)pBuffer, (uint32)unBufferSize, (bool)bRESERVED_MUST_BE_FALSE);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->DeserializeResult( (SteamInventoryResult_t *)params->pOutResultHandle, (const void *)params->pBuffer, (uint32)params->unBufferSize, (bool)params->bRESERVED_MUST_BE_FALSE );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, const uint32 *punArrayQuantity, uint32 unArrayLength)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GenerateItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GenerateItems( (SteamInventoryResult_t *)params->pResultHandle, (const SteamItemDef_t *)params->pArrayItemDefs, (const uint32 *)params->punArrayQuantity, (uint32)params->unArrayLength );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems(void *linux_side, SteamInventoryResult_t *pResultHandle)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GrantPromoItems((SteamInventoryResult_t *)pResultHandle);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GrantPromoItems( (SteamInventoryResult_t *)params->pResultHandle );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemDef_t itemDef)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->AddPromoItem((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)itemDef);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->AddPromoItem( (SteamInventoryResult_t *)params->pResultHandle, (SteamItemDef_t)params->itemDef );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayItemDefs, uint32 unArrayLength)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->AddPromoItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayItemDefs, (uint32)unArrayLength);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->AddPromoItems( (SteamInventoryResult_t *)params->pResultHandle, (const SteamItemDef_t *)params->pArrayItemDefs, (uint32)params->unArrayLength );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemConsume, uint32 unQuantity)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->ConsumeItem((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemConsume, (uint32)unQuantity);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->ConsumeItem( (SteamInventoryResult_t *)params->pResultHandle, (SteamItemInstanceID_t)params->itemConsume, (uint32)params->unQuantity );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems(void *linux_side, SteamInventoryResult_t *pResultHandle, const SteamItemDef_t *pArrayGenerate, const uint32 *punArrayGenerateQuantity, uint32 unArrayGenerateLength, const SteamItemInstanceID_t *pArrayDestroy, const uint32 *punArrayDestroyQuantity, uint32 unArrayDestroyLength)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->ExchangeItems((SteamInventoryResult_t *)pResultHandle, (const SteamItemDef_t *)pArrayGenerate, (const uint32 *)punArrayGenerateQuantity, (uint32)unArrayGenerateLength, (const SteamItemInstanceID_t *)pArrayDestroy, (const uint32 *)punArrayDestroyQuantity, (uint32)unArrayDestroyLength);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->ExchangeItems( (SteamInventoryResult_t *)params->pResultHandle, (const SteamItemDef_t *)params->pArrayGenerate, (const uint32 *)params->punArrayGenerateQuantity, (uint32)params->unArrayGenerateLength, (const SteamItemInstanceID_t *)params->pArrayDestroy, (const uint32 *)params->punArrayDestroyQuantity, (uint32)params->unArrayDestroyLength );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemInstanceID_t itemIdSource, uint32 unQuantity, SteamItemInstanceID_t itemIdDest)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TransferItemQuantity((SteamInventoryResult_t *)pResultHandle, (SteamItemInstanceID_t)itemIdSource, (uint32)unQuantity, (SteamItemInstanceID_t)itemIdDest);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->TransferItemQuantity( (SteamInventoryResult_t *)params->pResultHandle, (SteamItemInstanceID_t)params->itemIdSource, (uint32)params->unQuantity, (SteamItemInstanceID_t)params->itemIdDest );
}
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat(void *linux_side)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat_params *params )
{
((ISteamInventory*)linux_side)->SendItemDropHeartbeat();
((ISteamInventory*)params->linux_side)->SendItemDropHeartbeat( );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop(void *linux_side, SteamInventoryResult_t *pResultHandle, SteamItemDef_t dropListDefinition)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TriggerItemDrop((SteamInventoryResult_t *)pResultHandle, (SteamItemDef_t)dropListDefinition);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->TriggerItemDrop( (SteamInventoryResult_t *)params->pResultHandle, (SteamItemDef_t)params->dropListDefinition );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems(void *linux_side, SteamInventoryResult_t *pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t *pArrayGive, const uint32 *pArrayGiveQuantity, uint32 nArrayGiveLength, const SteamItemInstanceID_t *pArrayGet, const uint32 *pArrayGetQuantity, uint32 nArrayGetLength)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->TradeItems((SteamInventoryResult_t *)pResultHandle, (CSteamID)steamIDTradePartner, (const SteamItemInstanceID_t *)pArrayGive, (const uint32 *)pArrayGiveQuantity, (uint32)nArrayGiveLength, (const SteamItemInstanceID_t *)pArrayGet, (const uint32 *)pArrayGetQuantity, (uint32)nArrayGetLength);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->TradeItems( (SteamInventoryResult_t *)params->pResultHandle, (CSteamID)params->steamIDTradePartner, (const SteamItemInstanceID_t *)params->pArrayGive, (const uint32 *)params->pArrayGiveQuantity, (uint32)params->nArrayGiveLength, (const SteamItemInstanceID_t *)params->pArrayGet, (const uint32 *)params->pArrayGetQuantity, (uint32)params->nArrayGetLength );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions(void *linux_side)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->LoadItemDefinitions();
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->LoadItemDefinitions( );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs(void *linux_side, SteamItemDef_t *pItemDefIDs, uint32 *punItemDefIDsArraySize)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemDefinitionIDs((SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetItemDefinitionIDs( (SteamItemDef_t *)params->pItemDefIDs, (uint32 *)params->punItemDefIDsArraySize );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty(void *linux_side, SteamItemDef_t iDefinition, const char *pchPropertyName, char *pchValueBuffer, uint32 *punValueBufferSizeOut)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemDefinitionProperty((SteamItemDef_t)iDefinition, (const char *)pchPropertyName, (char *)pchValueBuffer, (uint32 *)punValueBufferSizeOut);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetItemDefinitionProperty( (SteamItemDef_t)params->iDefinition, (const char *)params->pchPropertyName, (char *)params->pchValueBuffer, (uint32 *)params->punValueBufferSizeOut );
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs(void *linux_side, CSteamID steamID)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->RequestEligiblePromoItemDefinitionsIDs((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->RequestEligiblePromoItemDefinitionsIDs( (CSteamID)params->steamID );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs(void *linux_side, CSteamID steamID, SteamItemDef_t *pItemDefIDs, uint32 *punItemDefIDsArraySize)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetEligiblePromoItemDefinitionIDs((CSteamID)steamID, (SteamItemDef_t *)pItemDefIDs, (uint32 *)punItemDefIDsArraySize);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetEligiblePromoItemDefinitionIDs( (CSteamID)params->steamID, (SteamItemDef_t *)params->pItemDefIDs, (uint32 *)params->punItemDefIDsArraySize );
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase(void *linux_side, const SteamItemDef_t *pArrayItemDefs, const uint32 *punArrayQuantity, uint32 unArrayLength)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->StartPurchase((const SteamItemDef_t *)pArrayItemDefs, (const uint32 *)punArrayQuantity, (uint32)unArrayLength);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->StartPurchase( (const SteamItemDef_t *)params->pArrayItemDefs, (const uint32 *)params->punArrayQuantity, (uint32)params->unArrayLength );
}
SteamAPICall_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices(void *linux_side)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamInventory*)linux_side)->RequestPrices();
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->RequestPrices( );
}
uint32 cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices(void *linux_side)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices_params *params )
{
uint32 _ret;
_ret = ((ISteamInventory*)linux_side)->GetNumItemsWithPrices();
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetNumItemsWithPrices( );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices(void *linux_side, SteamItemDef_t *pArrayItemDefs, uint64 *pPrices, uint32 unArrayLength)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemsWithPrices((SteamItemDef_t *)pArrayItemDefs, (uint64 *)pPrices, (uint32)unArrayLength);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetItemsWithPrices( (SteamItemDef_t *)params->pArrayItemDefs, (uint64 *)params->pPrices, (uint32)params->unArrayLength );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice(void *linux_side, SteamItemDef_t iDefinition, uint64 *pPrice)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->GetItemPrice((SteamItemDef_t)iDefinition, (uint64 *)pPrice);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->GetItemPrice( (SteamItemDef_t)params->iDefinition, (uint64 *)params->pPrice );
}
SteamInventoryUpdateHandle_t cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties(void *linux_side)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties_params *params )
{
SteamInventoryUpdateHandle_t _ret;
_ret = ((ISteamInventory*)linux_side)->StartUpdateProperties();
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->StartUpdateProperties( );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->RemoveProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->RemoveProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, const char *pchPropertyValue)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (const char *)pchPropertyValue);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->SetProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName, (const char *)params->pchPropertyValue );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, bool bValue)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (bool)bValue);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->SetProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName, (bool)params->bValue );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, int64 nValue)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (int64)nValue);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->SetProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName, (int64)params->nValue );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char *pchPropertyName, float flValue)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SetProperty((SteamInventoryUpdateHandle_t)handle, (SteamItemInstanceID_t)nItemID, (const char *)pchPropertyName, (float)flValue);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->SetProperty( (SteamInventoryUpdateHandle_t)params->handle, (SteamItemInstanceID_t)params->nItemID, (const char *)params->pchPropertyName, (float)params->flValue );
}
bool cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties(void *linux_side, SteamInventoryUpdateHandle_t handle, SteamInventoryResult_t *pResultHandle)
void cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties( struct cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties_params *params )
{
bool _ret;
_ret = ((ISteamInventory*)linux_side)->SubmitUpdateProperties((SteamInventoryUpdateHandle_t)handle, (SteamInventoryResult_t *)pResultHandle);
return (_ret);
params->_ret = ((ISteamInventory*)params->linux_side)->SubmitUpdateProperties( (SteamInventoryUpdateHandle_t)params->handle, (SteamInventoryResult_t *)params->pResultHandle );
}
#ifdef __cplusplus