lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,48 +1,409 @@
extern bool cppISteamInput_SteamInput006_Init(void *, bool);
extern bool cppISteamInput_SteamInput006_Shutdown(void *);
extern bool cppISteamInput_SteamInput006_SetInputActionManifestFilePath(void *, const char *);
extern void cppISteamInput_SteamInput006_RunFrame(void *, bool);
extern bool cppISteamInput_SteamInput006_BWaitForData(void *, bool, uint32);
extern bool cppISteamInput_SteamInput006_BNewDataAvailable(void *);
extern int cppISteamInput_SteamInput006_GetConnectedControllers(void *, InputHandle_t *);
extern void cppISteamInput_SteamInput006_EnableDeviceCallbacks(void *);
extern void cppISteamInput_SteamInput006_EnableActionEventCallbacks(void *, SteamInputActionEventCallbackPointer);
extern InputActionSetHandle_t cppISteamInput_SteamInput006_GetActionSetHandle(void *, const char *);
extern void cppISteamInput_SteamInput006_ActivateActionSet(void *, InputHandle_t, InputActionSetHandle_t);
extern InputActionSetHandle_t cppISteamInput_SteamInput006_GetCurrentActionSet(void *, InputHandle_t);
extern void cppISteamInput_SteamInput006_ActivateActionSetLayer(void *, InputHandle_t, InputActionSetHandle_t);
extern void cppISteamInput_SteamInput006_DeactivateActionSetLayer(void *, InputHandle_t, InputActionSetHandle_t);
extern void cppISteamInput_SteamInput006_DeactivateAllActionSetLayers(void *, InputHandle_t);
extern int cppISteamInput_SteamInput006_GetActiveActionSetLayers(void *, InputHandle_t, InputActionSetHandle_t *);
extern InputDigitalActionHandle_t cppISteamInput_SteamInput006_GetDigitalActionHandle(void *, const char *);
extern InputDigitalActionData_t cppISteamInput_SteamInput006_GetDigitalActionData(void *, InputHandle_t, InputDigitalActionHandle_t);
extern int cppISteamInput_SteamInput006_GetDigitalActionOrigins(void *, InputHandle_t, InputActionSetHandle_t, InputDigitalActionHandle_t, EInputActionOrigin *);
extern const char * cppISteamInput_SteamInput006_GetStringForDigitalActionName(void *, InputDigitalActionHandle_t);
extern InputAnalogActionHandle_t cppISteamInput_SteamInput006_GetAnalogActionHandle(void *, const char *);
extern InputAnalogActionData_t cppISteamInput_SteamInput006_GetAnalogActionData(void *, InputHandle_t, InputAnalogActionHandle_t);
extern int cppISteamInput_SteamInput006_GetAnalogActionOrigins(void *, InputHandle_t, InputActionSetHandle_t, InputAnalogActionHandle_t, EInputActionOrigin *);
extern const char * cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin(void *, EInputActionOrigin, ESteamInputGlyphSize, uint32);
extern const char * cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin(void *, EInputActionOrigin, uint32);
extern const char * cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy(void *, EInputActionOrigin);
extern const char * cppISteamInput_SteamInput006_GetStringForActionOrigin(void *, EInputActionOrigin);
extern const char * cppISteamInput_SteamInput006_GetStringForAnalogActionName(void *, InputAnalogActionHandle_t);
extern void cppISteamInput_SteamInput006_StopAnalogActionMomentum(void *, InputHandle_t, InputAnalogActionHandle_t);
extern InputMotionData_t cppISteamInput_SteamInput006_GetMotionData(void *, InputHandle_t);
extern void cppISteamInput_SteamInput006_TriggerVibration(void *, InputHandle_t, unsigned short, unsigned short);
extern void cppISteamInput_SteamInput006_TriggerVibrationExtended(void *, InputHandle_t, unsigned short, unsigned short, unsigned short, unsigned short);
extern void cppISteamInput_SteamInput006_TriggerSimpleHapticEvent(void *, InputHandle_t, EControllerHapticLocation, uint8, char, uint8, char);
extern void cppISteamInput_SteamInput006_SetLEDColor(void *, InputHandle_t, uint8, uint8, uint8, unsigned int);
extern void cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse(void *, InputHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse(void *, InputHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern bool cppISteamInput_SteamInput006_ShowBindingPanel(void *, InputHandle_t);
extern ESteamInputType cppISteamInput_SteamInput006_GetInputTypeForHandle(void *, InputHandle_t);
extern InputHandle_t cppISteamInput_SteamInput006_GetControllerForGamepadIndex(void *, int);
extern int cppISteamInput_SteamInput006_GetGamepadIndexForController(void *, InputHandle_t);
extern const char * cppISteamInput_SteamInput006_GetStringForXboxOrigin(void *, EXboxOrigin);
extern const char * cppISteamInput_SteamInput006_GetGlyphForXboxOrigin(void *, EXboxOrigin);
extern EInputActionOrigin cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin(void *, InputHandle_t, EXboxOrigin);
extern EInputActionOrigin cppISteamInput_SteamInput006_TranslateActionOrigin(void *, ESteamInputType, EInputActionOrigin);
extern bool cppISteamInput_SteamInput006_GetDeviceBindingRevision(void *, InputHandle_t, int *, int *);
extern uint32 cppISteamInput_SteamInput006_GetRemotePlaySessionID(void *, InputHandle_t);
extern uint16 cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings(void *);
extern void cppISteamInput_SteamInput006_SetDualSenseTriggerEffect(void *, InputHandle_t, const ScePadTriggerEffectParam *);
struct cppISteamInput_SteamInput006_Init_params
{
void *linux_side;
bool _ret;
bool bExplicitlyCallRunFrame;
};
extern void cppISteamInput_SteamInput006_Init( struct cppISteamInput_SteamInput006_Init_params *params );
struct cppISteamInput_SteamInput006_Shutdown_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamInput_SteamInput006_Shutdown( struct cppISteamInput_SteamInput006_Shutdown_params *params );
struct cppISteamInput_SteamInput006_SetInputActionManifestFilePath_params
{
void *linux_side;
bool _ret;
const char *pchInputActionManifestAbsolutePath;
};
extern void cppISteamInput_SteamInput006_SetInputActionManifestFilePath( struct cppISteamInput_SteamInput006_SetInputActionManifestFilePath_params *params );
struct cppISteamInput_SteamInput006_RunFrame_params
{
void *linux_side;
bool bReservedValue;
};
extern void cppISteamInput_SteamInput006_RunFrame( struct cppISteamInput_SteamInput006_RunFrame_params *params );
struct cppISteamInput_SteamInput006_BWaitForData_params
{
void *linux_side;
bool _ret;
bool bWaitForever;
uint32 unTimeout;
};
extern void cppISteamInput_SteamInput006_BWaitForData( struct cppISteamInput_SteamInput006_BWaitForData_params *params );
struct cppISteamInput_SteamInput006_BNewDataAvailable_params
{
void *linux_side;
bool _ret;
};
extern void cppISteamInput_SteamInput006_BNewDataAvailable( struct cppISteamInput_SteamInput006_BNewDataAvailable_params *params );
struct cppISteamInput_SteamInput006_GetConnectedControllers_params
{
void *linux_side;
int _ret;
InputHandle_t *handlesOut;
};
extern void cppISteamInput_SteamInput006_GetConnectedControllers( struct cppISteamInput_SteamInput006_GetConnectedControllers_params *params );
struct cppISteamInput_SteamInput006_EnableDeviceCallbacks_params
{
void *linux_side;
};
extern void cppISteamInput_SteamInput006_EnableDeviceCallbacks( struct cppISteamInput_SteamInput006_EnableDeviceCallbacks_params *params );
struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params
{
void *linux_side;
SteamInputActionEventCallbackPointer pCallback;
};
extern void cppISteamInput_SteamInput006_EnableActionEventCallbacks( struct cppISteamInput_SteamInput006_EnableActionEventCallbacks_params *params );
struct cppISteamInput_SteamInput006_GetActionSetHandle_params
{
void *linux_side;
InputActionSetHandle_t _ret;
const char *pszActionSetName;
};
extern void cppISteamInput_SteamInput006_GetActionSetHandle( struct cppISteamInput_SteamInput006_GetActionSetHandle_params *params );
struct cppISteamInput_SteamInput006_ActivateActionSet_params
{
void *linux_side;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetHandle;
};
extern void cppISteamInput_SteamInput006_ActivateActionSet( struct cppISteamInput_SteamInput006_ActivateActionSet_params *params );
struct cppISteamInput_SteamInput006_GetCurrentActionSet_params
{
void *linux_side;
InputActionSetHandle_t _ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput006_GetCurrentActionSet( struct cppISteamInput_SteamInput006_GetCurrentActionSet_params *params );
struct cppISteamInput_SteamInput006_ActivateActionSetLayer_params
{
void *linux_side;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamInput_SteamInput006_ActivateActionSetLayer( struct cppISteamInput_SteamInput006_ActivateActionSetLayer_params *params );
struct cppISteamInput_SteamInput006_DeactivateActionSetLayer_params
{
void *linux_side;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetLayerHandle;
};
extern void cppISteamInput_SteamInput006_DeactivateActionSetLayer( struct cppISteamInput_SteamInput006_DeactivateActionSetLayer_params *params );
struct cppISteamInput_SteamInput006_DeactivateAllActionSetLayers_params
{
void *linux_side;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput006_DeactivateAllActionSetLayers( struct cppISteamInput_SteamInput006_DeactivateAllActionSetLayers_params *params );
struct cppISteamInput_SteamInput006_GetActiveActionSetLayers_params
{
void *linux_side;
int _ret;
InputHandle_t inputHandle;
InputActionSetHandle_t *handlesOut;
};
extern void cppISteamInput_SteamInput006_GetActiveActionSetLayers( struct cppISteamInput_SteamInput006_GetActiveActionSetLayers_params *params );
struct cppISteamInput_SteamInput006_GetDigitalActionHandle_params
{
void *linux_side;
InputDigitalActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamInput_SteamInput006_GetDigitalActionHandle( struct cppISteamInput_SteamInput006_GetDigitalActionHandle_params *params );
struct cppISteamInput_SteamInput006_GetDigitalActionData_params
{
void *linux_side;
InputDigitalActionData_t *_ret;
InputHandle_t inputHandle;
InputDigitalActionHandle_t digitalActionHandle;
};
extern void cppISteamInput_SteamInput006_GetDigitalActionData( struct cppISteamInput_SteamInput006_GetDigitalActionData_params *params );
struct cppISteamInput_SteamInput006_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetHandle;
InputDigitalActionHandle_t digitalActionHandle;
EInputActionOrigin *originsOut;
};
extern void cppISteamInput_SteamInput006_GetDigitalActionOrigins( struct cppISteamInput_SteamInput006_GetDigitalActionOrigins_params *params );
struct cppISteamInput_SteamInput006_GetStringForDigitalActionName_params
{
void *linux_side;
const char *_ret;
InputDigitalActionHandle_t eActionHandle;
};
extern void cppISteamInput_SteamInput006_GetStringForDigitalActionName( struct cppISteamInput_SteamInput006_GetStringForDigitalActionName_params *params );
struct cppISteamInput_SteamInput006_GetAnalogActionHandle_params
{
void *linux_side;
InputAnalogActionHandle_t _ret;
const char *pszActionName;
};
extern void cppISteamInput_SteamInput006_GetAnalogActionHandle( struct cppISteamInput_SteamInput006_GetAnalogActionHandle_params *params );
struct cppISteamInput_SteamInput006_GetAnalogActionData_params
{
void *linux_side;
InputAnalogActionData_t *_ret;
InputHandle_t inputHandle;
InputAnalogActionHandle_t analogActionHandle;
};
extern void cppISteamInput_SteamInput006_GetAnalogActionData( struct cppISteamInput_SteamInput006_GetAnalogActionData_params *params );
struct cppISteamInput_SteamInput006_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetHandle;
InputAnalogActionHandle_t analogActionHandle;
EInputActionOrigin *originsOut;
};
extern void cppISteamInput_SteamInput006_GetAnalogActionOrigins( struct cppISteamInput_SteamInput006_GetAnalogActionOrigins_params *params );
struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params
{
void *linux_side;
const char *_ret;
EInputActionOrigin eOrigin;
ESteamInputGlyphSize eSize;
uint32 unFlags;
};
extern void cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphPNGForActionOrigin_params *params );
struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params
{
void *linux_side;
const char *_ret;
EInputActionOrigin eOrigin;
uint32 unFlags;
};
extern void cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin( struct cppISteamInput_SteamInput006_GetGlyphSVGForActionOrigin_params *params );
struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params
{
void *linux_side;
const char *_ret;
EInputActionOrigin eOrigin;
};
extern void cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy( struct cppISteamInput_SteamInput006_GetGlyphForActionOrigin_Legacy_params *params );
struct cppISteamInput_SteamInput006_GetStringForActionOrigin_params
{
void *linux_side;
const char *_ret;
EInputActionOrigin eOrigin;
};
extern void cppISteamInput_SteamInput006_GetStringForActionOrigin( struct cppISteamInput_SteamInput006_GetStringForActionOrigin_params *params );
struct cppISteamInput_SteamInput006_GetStringForAnalogActionName_params
{
void *linux_side;
const char *_ret;
InputAnalogActionHandle_t eActionHandle;
};
extern void cppISteamInput_SteamInput006_GetStringForAnalogActionName( struct cppISteamInput_SteamInput006_GetStringForAnalogActionName_params *params );
struct cppISteamInput_SteamInput006_StopAnalogActionMomentum_params
{
void *linux_side;
InputHandle_t inputHandle;
InputAnalogActionHandle_t eAction;
};
extern void cppISteamInput_SteamInput006_StopAnalogActionMomentum( struct cppISteamInput_SteamInput006_StopAnalogActionMomentum_params *params );
struct cppISteamInput_SteamInput006_GetMotionData_params
{
void *linux_side;
InputMotionData_t *_ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput006_GetMotionData( struct cppISteamInput_SteamInput006_GetMotionData_params *params );
struct cppISteamInput_SteamInput006_TriggerVibration_params
{
void *linux_side;
InputHandle_t inputHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
};
extern void cppISteamInput_SteamInput006_TriggerVibration( struct cppISteamInput_SteamInput006_TriggerVibration_params *params );
struct cppISteamInput_SteamInput006_TriggerVibrationExtended_params
{
void *linux_side;
InputHandle_t inputHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
unsigned short usLeftTriggerSpeed;
unsigned short usRightTriggerSpeed;
};
extern void cppISteamInput_SteamInput006_TriggerVibrationExtended( struct cppISteamInput_SteamInput006_TriggerVibrationExtended_params *params );
struct cppISteamInput_SteamInput006_TriggerSimpleHapticEvent_params
{
void *linux_side;
InputHandle_t inputHandle;
EControllerHapticLocation eHapticLocation;
uint8 nIntensity;
char nGainDB;
uint8 nOtherIntensity;
char nOtherGainDB;
};
extern void cppISteamInput_SteamInput006_TriggerSimpleHapticEvent( struct cppISteamInput_SteamInput006_TriggerSimpleHapticEvent_params *params );
struct cppISteamInput_SteamInput006_SetLEDColor_params
{
void *linux_side;
InputHandle_t inputHandle;
uint8 nColorR;
uint8 nColorG;
uint8 nColorB;
unsigned int nFlags;
};
extern void cppISteamInput_SteamInput006_SetLEDColor( struct cppISteamInput_SteamInput006_SetLEDColor_params *params );
struct cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse_params
{
void *linux_side;
InputHandle_t inputHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
};
extern void cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse( struct cppISteamInput_SteamInput006_Legacy_TriggerHapticPulse_params *params );
struct cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse_params
{
void *linux_side;
InputHandle_t inputHandle;
ESteamControllerPad eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
};
extern void cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse( struct cppISteamInput_SteamInput006_Legacy_TriggerRepeatedHapticPulse_params *params );
struct cppISteamInput_SteamInput006_ShowBindingPanel_params
{
void *linux_side;
bool _ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput006_ShowBindingPanel( struct cppISteamInput_SteamInput006_ShowBindingPanel_params *params );
struct cppISteamInput_SteamInput006_GetInputTypeForHandle_params
{
void *linux_side;
ESteamInputType _ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput006_GetInputTypeForHandle( struct cppISteamInput_SteamInput006_GetInputTypeForHandle_params *params );
struct cppISteamInput_SteamInput006_GetControllerForGamepadIndex_params
{
void *linux_side;
InputHandle_t _ret;
int nIndex;
};
extern void cppISteamInput_SteamInput006_GetControllerForGamepadIndex( struct cppISteamInput_SteamInput006_GetControllerForGamepadIndex_params *params );
struct cppISteamInput_SteamInput006_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
InputHandle_t ulinputHandle;
};
extern void cppISteamInput_SteamInput006_GetGamepadIndexForController( struct cppISteamInput_SteamInput006_GetGamepadIndexForController_params *params );
struct cppISteamInput_SteamInput006_GetStringForXboxOrigin_params
{
void *linux_side;
const char *_ret;
EXboxOrigin eOrigin;
};
extern void cppISteamInput_SteamInput006_GetStringForXboxOrigin( struct cppISteamInput_SteamInput006_GetStringForXboxOrigin_params *params );
struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params
{
void *linux_side;
const char *_ret;
EXboxOrigin eOrigin;
};
extern void cppISteamInput_SteamInput006_GetGlyphForXboxOrigin( struct cppISteamInput_SteamInput006_GetGlyphForXboxOrigin_params *params );
struct cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin_params
{
void *linux_side;
EInputActionOrigin _ret;
InputHandle_t inputHandle;
EXboxOrigin eOrigin;
};
extern void cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin( struct cppISteamInput_SteamInput006_GetActionOriginFromXboxOrigin_params *params );
struct cppISteamInput_SteamInput006_TranslateActionOrigin_params
{
void *linux_side;
EInputActionOrigin _ret;
ESteamInputType eDestinationInputType;
EInputActionOrigin eSourceOrigin;
};
extern void cppISteamInput_SteamInput006_TranslateActionOrigin( struct cppISteamInput_SteamInput006_TranslateActionOrigin_params *params );
struct cppISteamInput_SteamInput006_GetDeviceBindingRevision_params
{
void *linux_side;
bool _ret;
InputHandle_t inputHandle;
int *pMajor;
int *pMinor;
};
extern void cppISteamInput_SteamInput006_GetDeviceBindingRevision( struct cppISteamInput_SteamInput006_GetDeviceBindingRevision_params *params );
struct cppISteamInput_SteamInput006_GetRemotePlaySessionID_params
{
void *linux_side;
uint32 _ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput006_GetRemotePlaySessionID( struct cppISteamInput_SteamInput006_GetRemotePlaySessionID_params *params );
struct cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings_params
{
void *linux_side;
uint16 _ret;
};
extern void cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings( struct cppISteamInput_SteamInput006_GetSessionInputConfigurationSettings_params *params );
struct cppISteamInput_SteamInput006_SetDualSenseTriggerEffect_params
{
void *linux_side;
InputHandle_t inputHandle;
const ScePadTriggerEffectParam *pParam;
};
extern void cppISteamInput_SteamInput006_SetDualSenseTriggerEffect( struct cppISteamInput_SteamInput006_SetDualSenseTriggerEffect_params *params );