lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -1,10 +1,95 @@
extern SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *, CSteamID);
extern bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(void *, CSteamID, const char *, int32 *);
extern bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(void *, CSteamID, const char *, float *);
extern bool cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(void *, CSteamID, const char *, bool *);
extern bool cppISteamGameServerStats_SteamGameServerStats001_SetUserStat(void *, CSteamID, const char *, int32);
extern bool cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(void *, CSteamID, const char *, float);
extern bool cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(void *, CSteamID, const char *, float, double);
extern bool cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(void *, CSteamID, const char *);
extern bool cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(void *, CSteamID, const char *);
extern SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats(void *, CSteamID);
struct cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDUser;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats( struct cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
int32 *pData;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_GetUserStat( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
float *pData;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
bool *pbAchieved;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
int32 nData;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_SetUserStat( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
float fData;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
float flCountThisSession;
double dSessionLength;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat( struct cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement_params
{
void *linux_side;
bool _ret;
CSteamID steamIDUser;
const char *pchName;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement( struct cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement_params *params );
struct cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats_params
{
void *linux_side;
SteamAPICall_t _ret;
CSteamID steamIDUser;
};
extern void cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats( struct cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats_params *params );