lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,427 +11,319 @@ extern "C" {
#define SDKVER_125
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends013.h"
const char * cppISteamFriends_SteamFriends013_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends013_GetPersonaName( struct cppISteamFriends_SteamFriends013_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends013_SetPersonaName( struct cppISteamFriends_SteamFriends013_SetPersonaName_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends013_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends013_GetPersonaState( struct cppISteamFriends_SteamFriends013_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends013_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends013_GetFriendCount( struct cppISteamFriends_SteamFriends013_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends013_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends013_GetFriendByIndex( struct cppISteamFriends_SteamFriends013_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends013_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendRelationship( struct cppISteamFriends_SteamFriends013_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends013_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendPersonaState( struct cppISteamFriends_SteamFriends013_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends013_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendPersonaName( struct cppISteamFriends_SteamFriends013_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends013_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends013_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends013_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends013_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends013_HasFriend( struct cppISteamFriends_SteamFriends013_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends013_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends013_GetClanCount( struct cppISteamFriends_SteamFriends013_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends013_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends013_GetClanByIndex( struct cppISteamFriends_SteamFriends013_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends013_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanName( struct cppISteamFriends_SteamFriends013_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends013_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanTag( struct cppISteamFriends_SteamFriends013_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends013_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int *pnOnline, int *pnInGame, int *pnChatting)
void cppISteamFriends_SteamFriends013_GetClanActivityCounts( struct cppISteamFriends_SteamFriends013_GetClanActivityCounts_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanActivityCounts( (CSteamID)params->steamIDClan, (int *)params->pnOnline, (int *)params->pnInGame, (int *)params->pnChatting );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_DownloadClanActivityCounts(void *linux_side, CSteamID *psteamIDClans, int cClansToRequest)
void cppISteamFriends_SteamFriends013_DownloadClanActivityCounts( struct cppISteamFriends_SteamFriends013_DownloadClanActivityCounts_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->DownloadClanActivityCounts( (CSteamID *)params->psteamIDClans, (int)params->cClansToRequest );
}
int cppISteamFriends_SteamFriends013_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends013_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends013_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends013_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends013_IsUserInSource( struct cppISteamFriends_SteamFriends013_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends013_ActivateGameOverlay( struct cppISteamFriends_SteamFriends013_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID, EOverlayToStoreFlag eFlag)
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID, (EOverlayToStoreFlag)eFlag);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID, (EOverlayToStoreFlag)params->eFlag );
}
void cppISteamFriends_SteamFriends013_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends013_SetPlayedWith( struct cppISteamFriends_SteamFriends013_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends013_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends013_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends013_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends013_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends013_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends013_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends013_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
void cppISteamFriends_SteamFriends013_RequestUserInformation( struct cppISteamFriends_SteamFriends013_RequestUserInformation_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestUserInformation( (CSteamID)params->steamIDUser, (bool)params->bRequireNameOnly );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_RequestClanOfficerList( struct cppISteamFriends_SteamFriends013_RequestClanOfficerList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RequestClanOfficerList( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends013_GetClanOwner(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanOwner( struct cppISteamFriends_SteamFriends013_GetClanOwner_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOwner( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends013_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanOfficerCount( struct cppISteamFriends_SteamFriends013_GetClanOfficerCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends013_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
void cppISteamFriends_SteamFriends013_GetClanOfficerByIndex( struct cppISteamFriends_SteamFriends013_GetClanOfficerByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanOfficerByIndex( (CSteamID)params->steamIDClan, (int)params->iOfficer );
}
uint32 cppISteamFriends_SteamFriends013_GetUserRestrictions(void *linux_side)
void cppISteamFriends_SteamFriends013_GetUserRestrictions( struct cppISteamFriends_SteamFriends013_GetUserRestrictions_params *params )
{
uint32 _ret;
_ret = ((ISteamFriends*)linux_side)->GetUserRestrictions();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetUserRestrictions( );
}
bool cppISteamFriends_SteamFriends013_SetRichPresence(void *linux_side, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends013_SetRichPresence( struct cppISteamFriends_SteamFriends013_SetRichPresence_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetRichPresence( (const char *)params->pchKey, (const char *)params->pchValue );
}
void cppISteamFriends_SteamFriends013_ClearRichPresence(void *linux_side)
void cppISteamFriends_SteamFriends013_ClearRichPresence( struct cppISteamFriends_SteamFriends013_ClearRichPresence_params *params )
{
((ISteamFriends*)linux_side)->ClearRichPresence();
((ISteamFriends*)params->linux_side)->ClearRichPresence( );
}
const char * cppISteamFriends_SteamFriends013_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends013_GetFriendRichPresence( struct cppISteamFriends_SteamFriends013_GetFriendRichPresence_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresence( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
int cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount( struct cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyCount( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
void cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex( struct cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRichPresenceKeyByIndex( (CSteamID)params->steamIDFriend, (int)params->iKey );
}
void cppISteamFriends_SteamFriends013_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_RequestFriendRichPresence( struct cppISteamFriends_SteamFriends013_RequestFriendRichPresence_params *params )
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->RequestFriendRichPresence( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends013_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char *pchConnectString)
void cppISteamFriends_SteamFriends013_InviteUserToGame( struct cppISteamFriends_SteamFriends013_InviteUserToGame_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteUserToGame( (CSteamID)params->steamIDFriend, (const char *)params->pchConnectString );
}
int cppISteamFriends_SteamFriends013_GetCoplayFriendCount(void *linux_side)
void cppISteamFriends_SteamFriends013_GetCoplayFriendCount( struct cppISteamFriends_SteamFriends013_GetCoplayFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriendCount( );
}
CSteamID cppISteamFriends_SteamFriends013_GetCoplayFriend(void *linux_side, int iCoplayFriend)
void cppISteamFriends_SteamFriends013_GetCoplayFriend( struct cppISteamFriends_SteamFriends013_GetCoplayFriend_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetCoplayFriend( (int)params->iCoplayFriend );
}
int cppISteamFriends_SteamFriends013_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendCoplayTime( struct cppISteamFriends_SteamFriends013_GetFriendCoplayTime_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayTime( (CSteamID)params->steamIDFriend );
}
AppId_t cppISteamFriends_SteamFriends013_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends013_GetFriendCoplayGame( struct cppISteamFriends_SteamFriends013_GetFriendCoplayGame_params *params )
{
AppId_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCoplayGame( (CSteamID)params->steamIDFriend );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_JoinClanChatRoom( struct cppISteamFriends_SteamFriends013_JoinClanChatRoom_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->JoinClanChatRoom( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends013_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_LeaveClanChatRoom( struct cppISteamFriends_SteamFriends013_LeaveClanChatRoom_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->LeaveClanChatRoom( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends013_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends013_GetClanChatMemberCount( struct cppISteamFriends_SteamFriends013_GetClanChatMemberCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMemberCount( (CSteamID)params->steamIDClan );
}
CSteamID cppISteamFriends_SteamFriends013_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
void cppISteamFriends_SteamFriends013_GetChatMemberByIndex( struct cppISteamFriends_SteamFriends013_GetChatMemberByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMemberByIndex( (CSteamID)params->steamIDClan, (int)params->iUser );
}
bool cppISteamFriends_SteamFriends013_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char *pchText)
void cppISteamFriends_SteamFriends013_SendClanChatMessage( struct cppISteamFriends_SteamFriends013_SendClanChatMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendClanChatMessage( (CSteamID)params->steamIDClanChat, (const char *)params->pchText );
}
int cppISteamFriends_SteamFriends013_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void *prgchText, int cchTextMax, EChatEntryType *_e, CSteamID *_f)
void cppISteamFriends_SteamFriends013_GetClanChatMessage( struct cppISteamFriends_SteamFriends013_GetClanChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_e, (CSteamID *)_f);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanChatMessage( (CSteamID)params->steamIDClanChat, (int)params->iMessage, (void *)params->prgchText, (int)params->cchTextMax, (EChatEntryType *)params->_e, (CSteamID *)params->_f );
}
bool cppISteamFriends_SteamFriends013_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
void cppISteamFriends_SteamFriends013_IsClanChatAdmin( struct cppISteamFriends_SteamFriends013_IsClanChatAdmin_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatAdmin( (CSteamID)params->steamIDClanChat, (CSteamID)params->steamIDUser );
}
bool cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam( struct cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsClanChatWindowOpenInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam( struct cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->OpenClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
void cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam( struct cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->CloseClanChatWindowInSteam( (CSteamID)params->steamIDClanChat );
}
bool cppISteamFriends_SteamFriends013_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
void cppISteamFriends_SteamFriends013_SetListenForFriendsMessages( struct cppISteamFriends_SteamFriends013_SetListenForFriendsMessages_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SetListenForFriendsMessages( (bool)params->bInterceptEnabled );
}
bool cppISteamFriends_SteamFriends013_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char *pchMsgToSend)
void cppISteamFriends_SteamFriends013_ReplyToFriendMessage( struct cppISteamFriends_SteamFriends013_ReplyToFriendMessage_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->ReplyToFriendMessage( (CSteamID)params->steamIDFriend, (const char *)params->pchMsgToSend );
}
int cppISteamFriends_SteamFriends013_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends013_GetFriendMessage( struct cppISteamFriends_SteamFriends013_GetFriendMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendMessage( (CSteamID)params->steamIDFriend, (int)params->iMessageID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_GetFollowerCount(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends013_GetFollowerCount( struct cppISteamFriends_SteamFriends013_GetFollowerCount_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFollowerCount( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_IsFollowing(void *linux_side, CSteamID steamID)
void cppISteamFriends_SteamFriends013_IsFollowing( struct cppISteamFriends_SteamFriends013_IsFollowing_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsFollowing( (CSteamID)params->steamID );
}
SteamAPICall_t cppISteamFriends_SteamFriends013_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
void cppISteamFriends_SteamFriends013_EnumerateFollowingList( struct cppISteamFriends_SteamFriends013_EnumerateFollowingList_params *params )
{
SteamAPICall_t _ret;
_ret = ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->EnumerateFollowingList( (uint32)params->unStartIndex );
}
#ifdef __cplusplus