lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,184 +11,144 @@ extern "C" {
#define SDKVER_111
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends007.h"
const char * cppISteamFriends_SteamFriends007_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends007_GetPersonaName( struct cppISteamFriends_SteamFriends007_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends007_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends007_SetPersonaName( struct cppISteamFriends_SteamFriends007_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends007_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends007_GetPersonaState( struct cppISteamFriends_SteamFriends007_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
int cppISteamFriends_SteamFriends007_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends007_GetFriendCount( struct cppISteamFriends_SteamFriends007_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends007_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends007_GetFriendByIndex( struct cppISteamFriends_SteamFriends007_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends007_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetFriendRelationship( struct cppISteamFriends_SteamFriends007_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends007_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetFriendPersonaState( struct cppISteamFriends_SteamFriends007_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends007_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetFriendPersonaName( struct cppISteamFriends_SteamFriends007_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends007_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t *pFriendGameInfo)
void cppISteamFriends_SteamFriends007_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends007_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (FriendGameInfo_t *)params->pFriendGameInfo );
}
const char * cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends007_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends007_HasFriend( struct cppISteamFriends_SteamFriends007_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int cppISteamFriends_SteamFriends007_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends007_GetClanCount( struct cppISteamFriends_SteamFriends007_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends007_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends007_GetClanByIndex( struct cppISteamFriends_SteamFriends007_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends007_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends007_GetClanName( struct cppISteamFriends_SteamFriends007_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
const char * cppISteamFriends_SteamFriends007_GetClanTag(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends007_GetClanTag( struct cppISteamFriends_SteamFriends007_GetClanTag_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanTag( (CSteamID)params->steamIDClan );
}
int cppISteamFriends_SteamFriends007_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends007_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends007_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
bool cppISteamFriends_SteamFriends007_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends007_IsUserInSource( struct cppISteamFriends_SteamFriends007_IsUserInSource_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->IsUserInSource( (CSteamID)params->steamIDUser, (CSteamID)params->steamIDSource );
}
void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking( struct cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking_params *params )
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
((ISteamFriends*)params->linux_side)->SetInGameVoiceSpeaking( (CSteamID)params->steamIDUser, (bool)params->bSpeaking );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlay(void *linux_side, const char *pchDialog)
void cppISteamFriends_SteamFriends007_ActivateGameOverlay( struct cppISteamFriends_SteamFriends007_ActivateGameOverlay_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
((ISteamFriends*)params->linux_side)->ActivateGameOverlay( (const char *)params->pchDialog );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser(void *linux_side, const char *pchDialog, CSteamID steamID)
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToUser( (const char *)params->pchDialog, (CSteamID)params->steamID );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage(void *linux_side, const char *pchURL)
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToWebPage( (const char *)params->pchURL );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayToStore( (AppId_t)params->nAppID );
}
void cppISteamFriends_SteamFriends007_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
void cppISteamFriends_SteamFriends007_SetPlayedWith( struct cppISteamFriends_SteamFriends007_SetPlayedWith_params *params )
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
((ISteamFriends*)params->linux_side)->SetPlayedWith( (CSteamID)params->steamIDUserPlayedWith );
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog( struct cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog_params *params )
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
((ISteamFriends*)params->linux_side)->ActivateGameOverlayInviteDialog( (CSteamID)params->steamIDLobby );
}
int cppISteamFriends_SteamFriends007_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetSmallFriendAvatar( struct cppISteamFriends_SteamFriends007_GetSmallFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetSmallFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends007_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetMediumFriendAvatar( struct cppISteamFriends_SteamFriends007_GetMediumFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetMediumFriendAvatar( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends007_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends007_GetLargeFriendAvatar( struct cppISteamFriends_SteamFriends007_GetLargeFriendAvatar_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetLargeFriendAvatar( (CSteamID)params->steamIDFriend );
}
#ifdef __cplusplus