lsteamclient: Wrap parameters in structures.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-27 14:34:23 +02:00 committed by Arkadiusz Hiler
parent e4d75b2fb0
commit 6b21c32d2a
439 changed files with 109952 additions and 43685 deletions

View file

@ -11,204 +11,154 @@ extern "C" {
#define SDKVER_099y
#include "struct_converters.h"
#include "cppISteamFriends_SteamFriends002.h"
const char * cppISteamFriends_SteamFriends002_GetPersonaName(void *linux_side)
void cppISteamFriends_SteamFriends002_GetPersonaName( struct cppISteamFriends_SteamFriends002_GetPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaName();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaName( );
}
void cppISteamFriends_SteamFriends002_SetPersonaName(void *linux_side, const char *pchPersonaName)
void cppISteamFriends_SteamFriends002_SetPersonaName( struct cppISteamFriends_SteamFriends002_SetPersonaName_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
((ISteamFriends*)params->linux_side)->SetPersonaName( (const char *)params->pchPersonaName );
}
EPersonaState cppISteamFriends_SteamFriends002_GetPersonaState(void *linux_side)
void cppISteamFriends_SteamFriends002_GetPersonaState( struct cppISteamFriends_SteamFriends002_GetPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetPersonaState();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetPersonaState( );
}
void cppISteamFriends_SteamFriends002_SetPersonaState(void *linux_side, EPersonaState ePersonaState)
void cppISteamFriends_SteamFriends002_SetPersonaState( struct cppISteamFriends_SteamFriends002_SetPersonaState_params *params )
{
((ISteamFriends*)linux_side)->SetPersonaState((EPersonaState)ePersonaState);
((ISteamFriends*)params->linux_side)->SetPersonaState( (EPersonaState)params->ePersonaState );
}
int cppISteamFriends_SteamFriends002_GetFriendCount(void *linux_side, int iFriendFlags)
void cppISteamFriends_SteamFriends002_GetFriendCount( struct cppISteamFriends_SteamFriends002_GetFriendCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCount( (int)params->iFriendFlags );
}
CSteamID cppISteamFriends_SteamFriends002_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends002_GetFriendByIndex( struct cppISteamFriends_SteamFriends002_GetFriendByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendByIndex( (int)params->iFriend, (int)params->iFriendFlags );
}
EFriendRelationship cppISteamFriends_SteamFriends002_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_GetFriendRelationship( struct cppISteamFriends_SteamFriends002_GetFriendRelationship_params *params )
{
EFriendRelationship _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRelationship( (CSteamID)params->steamIDFriend );
}
EPersonaState cppISteamFriends_SteamFriends002_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_GetFriendPersonaState( struct cppISteamFriends_SteamFriends002_GetFriendPersonaState_params *params )
{
EPersonaState _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaState( (CSteamID)params->steamIDFriend );
}
const char * cppISteamFriends_SteamFriends002_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_GetFriendPersonaName( struct cppISteamFriends_SteamFriends002_GetFriendPersonaName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaName( (CSteamID)params->steamIDFriend );
}
void cppISteamFriends_SteamFriends002_SetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey, const char *pchValue)
void cppISteamFriends_SteamFriends002_SetFriendRegValue( struct cppISteamFriends_SteamFriends002_SetFriendRegValue_params *params )
{
((ISteamFriends*)linux_side)->SetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey, (const char *)pchValue);
((ISteamFriends*)params->linux_side)->SetFriendRegValue( (CSteamID)params->steamIDFriend, (const char *)params->pchKey, (const char *)params->pchValue );
}
const char * cppISteamFriends_SteamFriends002_GetFriendRegValue(void *linux_side, CSteamID steamIDFriend, const char *pchKey)
void cppISteamFriends_SteamFriends002_GetFriendRegValue( struct cppISteamFriends_SteamFriends002_GetFriendRegValue_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendRegValue((CSteamID)steamIDFriend, (const char *)pchKey);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendRegValue( (CSteamID)params->steamIDFriend, (const char *)params->pchKey );
}
bool cppISteamFriends_SteamFriends002_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 *pulGameID, uint32 *punGameIP, uint16 *pusGamePort, uint16 *pusQueryPort)
void cppISteamFriends_SteamFriends002_GetFriendGamePlayed( struct cppISteamFriends_SteamFriends002_GetFriendGamePlayed_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendGamePlayed( (CSteamID)params->steamIDFriend, (uint64 *)params->pulGameID, (uint32 *)params->punGameIP, (uint16 *)params->pusGamePort, (uint16 *)params->pusQueryPort );
}
const char * cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
void cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory( struct cppISteamFriends_SteamFriends002_GetFriendPersonaNameHistory_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendPersonaNameHistory( (CSteamID)params->steamIDFriend, (int)params->iPersonaName );
}
bool cppISteamFriends_SteamFriends002_AddFriend(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_AddFriend( struct cppISteamFriends_SteamFriends002_AddFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriend((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->AddFriend( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends002_RemoveFriend(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_RemoveFriend( struct cppISteamFriends_SteamFriends002_RemoveFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->RemoveFriend((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->RemoveFriend( (CSteamID)params->steamIDFriend );
}
bool cppISteamFriends_SteamFriends002_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
void cppISteamFriends_SteamFriends002_HasFriend( struct cppISteamFriends_SteamFriends002_HasFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->HasFriend( (CSteamID)params->steamIDFriend, (int)params->iFriendFlags );
}
int32 cppISteamFriends_SteamFriends002_AddFriendByName(void *linux_side, const char *pchEmailOrAccountName)
void cppISteamFriends_SteamFriends002_AddFriendByName( struct cppISteamFriends_SteamFriends002_AddFriendByName_params *params )
{
int32 _ret;
_ret = ((ISteamFriends*)linux_side)->AddFriendByName((const char *)pchEmailOrAccountName);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->AddFriendByName( (const char *)params->pchEmailOrAccountName );
}
bool cppISteamFriends_SteamFriends002_InviteFriendByEmail(void *linux_side, const char *pchEmailAccount)
void cppISteamFriends_SteamFriends002_InviteFriendByEmail( struct cppISteamFriends_SteamFriends002_InviteFriendByEmail_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteFriendByEmail((const char *)pchEmailAccount);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteFriendByEmail( (const char *)params->pchEmailAccount );
}
int cppISteamFriends_SteamFriends002_GetChatMessage(void *linux_side, CSteamID steamIDFriend, int iChatID, void *pvData, int cubData, EChatEntryType *peChatEntryType)
void cppISteamFriends_SteamFriends002_GetChatMessage( struct cppISteamFriends_SteamFriends002_GetChatMessage_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatMessage((CSteamID)steamIDFriend, (int)iChatID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetChatMessage( (CSteamID)params->steamIDFriend, (int)params->iChatID, (void *)params->pvData, (int)params->cubData, (EChatEntryType *)params->peChatEntryType );
}
bool cppISteamFriends_SteamFriends002_SendMsgToFriend(void *linux_side, CSteamID steamIDFriend, EChatEntryType eChatEntryType, const void *pvMsgBody, int cubMsgBody)
void cppISteamFriends_SteamFriends002_SendMsgToFriend( struct cppISteamFriends_SteamFriends002_SendMsgToFriend_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->SendMsgToFriend((CSteamID)steamIDFriend, (EChatEntryType)eChatEntryType, (const void *)pvMsgBody, (int)cubMsgBody);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->SendMsgToFriend( (CSteamID)params->steamIDFriend, (EChatEntryType)params->eChatEntryType, (const void *)params->pvMsgBody, (int)params->cubMsgBody );
}
int cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart( struct cppISteamFriends_SteamFriends002_GetChatIDOfChatHistoryStart_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetChatIDOfChatHistoryStart((CSteamID)steamIDFriend);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetChatIDOfChatHistoryStart( (CSteamID)params->steamIDFriend );
}
void cppISteamFriends_SteamFriends002_SetChatHistoryStart(void *linux_side, CSteamID steamIDFriend, int iChatID)
void cppISteamFriends_SteamFriends002_SetChatHistoryStart( struct cppISteamFriends_SteamFriends002_SetChatHistoryStart_params *params )
{
((ISteamFriends*)linux_side)->SetChatHistoryStart((CSteamID)steamIDFriend, (int)iChatID);
((ISteamFriends*)params->linux_side)->SetChatHistoryStart( (CSteamID)params->steamIDFriend, (int)params->iChatID );
}
void cppISteamFriends_SteamFriends002_ClearChatHistory(void *linux_side, CSteamID steamIDFriend)
void cppISteamFriends_SteamFriends002_ClearChatHistory( struct cppISteamFriends_SteamFriends002_ClearChatHistory_params *params )
{
((ISteamFriends*)linux_side)->ClearChatHistory((CSteamID)steamIDFriend);
((ISteamFriends*)params->linux_side)->ClearChatHistory( (CSteamID)params->steamIDFriend );
}
int cppISteamFriends_SteamFriends002_GetClanCount(void *linux_side)
void cppISteamFriends_SteamFriends002_GetClanCount( struct cppISteamFriends_SteamFriends002_GetClanCount_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanCount();
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanCount( );
}
CSteamID cppISteamFriends_SteamFriends002_GetClanByIndex(void *linux_side, int iClan)
void cppISteamFriends_SteamFriends002_GetClanByIndex( struct cppISteamFriends_SteamFriends002_GetClanByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetClanByIndex( (int)params->iClan );
}
const char * cppISteamFriends_SteamFriends002_GetClanName(void *linux_side, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends002_GetClanName( struct cppISteamFriends_SteamFriends002_GetClanName_params *params )
{
const char *_ret;
_ret = ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetClanName( (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends002_InviteFriendToClan(void *linux_side, CSteamID steamIDFriend, CSteamID steamIDClan)
void cppISteamFriends_SteamFriends002_InviteFriendToClan( struct cppISteamFriends_SteamFriends002_InviteFriendToClan_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->InviteFriendToClan((CSteamID)steamIDFriend, (CSteamID)steamIDClan);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->InviteFriendToClan( (CSteamID)params->steamIDFriend, (CSteamID)params->steamIDClan );
}
bool cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan(void *linux_side, CSteamID steamIDClan, bool bAcceptOrDenyClanInvite)
void cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan( struct cppISteamFriends_SteamFriends002_AcknowledgeInviteToClan_params *params )
{
bool _ret;
_ret = ((ISteamFriends*)linux_side)->AcknowledgeInviteToClan((CSteamID)steamIDClan, (bool)bAcceptOrDenyClanInvite);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->AcknowledgeInviteToClan( (CSteamID)params->steamIDClan, (bool)params->bAcceptOrDenyClanInvite );
}
int cppISteamFriends_SteamFriends002_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
void cppISteamFriends_SteamFriends002_GetFriendCountFromSource( struct cppISteamFriends_SteamFriends002_GetFriendCountFromSource_params *params )
{
int _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
return (_ret);
params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendCountFromSource( (CSteamID)params->steamIDSource );
}
CSteamID cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
void cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex( struct cppISteamFriends_SteamFriends002_GetFriendFromSourceByIndex_params *params )
{
CSteamID _ret;
_ret = ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
return (_ret);
*params->_ret = ((ISteamFriends*)params->linux_side)->GetFriendFromSourceByIndex( (CSteamID)params->steamIDSource, (int)params->iFriend );
}
#ifdef __cplusplus