vrclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00
parent 536b237731
commit 5ec1df2911
127 changed files with 17625 additions and 6203 deletions

View file

@ -11,8 +11,8 @@ extern "C" {
#endif
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadRenderModel_Async(void *linux_side, const char *pchRenderModelName, winRenderModel_t_0918 **ppRenderModel)
{
RenderModel_t *lin;
vr::EVRRenderModelError _ret;
RenderModel_t *lin;
_ret = ((IVRRenderModels*)linux_side)->LoadRenderModel_Async((const char *)pchRenderModelName, ppRenderModel ? &lin : nullptr);
if(_ret == 0)
*ppRenderModel = struct_RenderModel_t_0918_wrap(lin);
@ -26,8 +26,8 @@ void cppIVRRenderModels_IVRRenderModels_004_FreeRenderModel(void *linux_side, wi
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_0918 **ppTexture)
{
RenderModel_TextureMap_t *lin;
vr::EVRRenderModelError _ret;
RenderModel_TextureMap_t *lin;
_ret = ((IVRRenderModels*)linux_side)->LoadTexture_Async((vr::TextureID_t)textureId, ppTexture ? &lin : nullptr);
if(_ret == 0)
*ppTexture = struct_RenderModel_TextureMap_t_0918_wrap(lin);
@ -41,7 +41,9 @@ void cppIVRRenderModels_IVRRenderModels_004_FreeTexture(void *linux_side, winRen
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTextureD3D11_Async(void *linux_side, TextureID_t textureId, void *pD3D11Device, void **ppD3D11Texture2D)
{
return ((IVRRenderModels*)linux_side)->LoadTextureD3D11_Async((vr::TextureID_t)textureId, (void *)pD3D11Device, (void **)ppD3D11Texture2D);
vr::EVRRenderModelError _ret;
_ret = ((IVRRenderModels*)linux_side)->LoadTextureD3D11_Async((vr::TextureID_t)textureId, (void *)pD3D11Device, (void **)ppD3D11Texture2D);
return _ret;
}
void cppIVRRenderModels_IVRRenderModels_004_FreeTextureD3D11(void *linux_side, void *pD3D11Texture2D)
@ -51,38 +53,50 @@ void cppIVRRenderModels_IVRRenderModels_004_FreeTextureD3D11(void *linux_side, v
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetRenderModelName(void *linux_side, uint32_t unRenderModelIndex, char *pchRenderModelName, uint32_t unRenderModelNameLen)
{
return ((IVRRenderModels*)linux_side)->GetRenderModelName((uint32_t)unRenderModelIndex, (char *)pchRenderModelName, (uint32_t)unRenderModelNameLen);
uint32_t _ret;
_ret = ((IVRRenderModels*)linux_side)->GetRenderModelName((uint32_t)unRenderModelIndex, (char *)pchRenderModelName, (uint32_t)unRenderModelNameLen);
return _ret;
}
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetRenderModelCount(void *linux_side)
{
return ((IVRRenderModels*)linux_side)->GetRenderModelCount();
uint32_t _ret;
_ret = ((IVRRenderModels*)linux_side)->GetRenderModelCount();
return _ret;
}
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentCount(void *linux_side, const char *pchRenderModelName)
{
return ((IVRRenderModels*)linux_side)->GetComponentCount((const char *)pchRenderModelName);
uint32_t _ret;
_ret = ((IVRRenderModels*)linux_side)->GetComponentCount((const char *)pchRenderModelName);
return _ret;
}
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentName(void *linux_side, const char *pchRenderModelName, uint32_t unComponentIndex, char *pchComponentName, uint32_t unComponentNameLen)
{
return ((IVRRenderModels*)linux_side)->GetComponentName((const char *)pchRenderModelName, (uint32_t)unComponentIndex, (char *)pchComponentName, (uint32_t)unComponentNameLen);
uint32_t _ret;
_ret = ((IVRRenderModels*)linux_side)->GetComponentName((const char *)pchRenderModelName, (uint32_t)unComponentIndex, (char *)pchComponentName, (uint32_t)unComponentNameLen);
return _ret;
}
uint64_t cppIVRRenderModels_IVRRenderModels_004_GetComponentButtonMask(void *linux_side, const char *pchRenderModelName, const char *pchComponentName)
{
return ((IVRRenderModels*)linux_side)->GetComponentButtonMask((const char *)pchRenderModelName, (const char *)pchComponentName);
uint64_t _ret;
_ret = ((IVRRenderModels*)linux_side)->GetComponentButtonMask((const char *)pchRenderModelName, (const char *)pchComponentName);
return _ret;
}
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentRenderModelName(void *linux_side, const char *pchRenderModelName, const char *pchComponentName, char *pchComponentRenderModelName, uint32_t unComponentRenderModelNameLen)
{
return ((IVRRenderModels*)linux_side)->GetComponentRenderModelName((const char *)pchRenderModelName, (const char *)pchComponentName, (char *)pchComponentRenderModelName, (uint32_t)unComponentRenderModelNameLen);
uint32_t _ret;
_ret = ((IVRRenderModels*)linux_side)->GetComponentRenderModelName((const char *)pchRenderModelName, (const char *)pchComponentName, (char *)pchComponentRenderModelName, (uint32_t)unComponentRenderModelNameLen);
return _ret;
}
bool cppIVRRenderModels_IVRRenderModels_004_GetComponentState(void *linux_side, const char *pchRenderModelName, const char *pchComponentName, VRControllerState_t *pControllerState, RenderModel_ControllerMode_State_t *pState, RenderModel_ComponentState_t *pComponentState)
{
VRControllerState001_t lin;
bool _ret;
VRControllerState001_t lin;
if(pControllerState)
struct_VRControllerState001_t_0918_win_to_lin(pControllerState, &lin);
_ret = ((IVRRenderModels*)linux_side)->GetComponentState((const char *)pchRenderModelName, (const char *)pchComponentName, pControllerState ? &lin : nullptr, (const vr::RenderModel_ControllerMode_State_t *)pState, (vr::RenderModel_ComponentState_t *)pComponentState);
@ -91,7 +105,9 @@ bool cppIVRRenderModels_IVRRenderModels_004_GetComponentState(void *linux_side,
bool cppIVRRenderModels_IVRRenderModels_004_RenderModelHasComponent(void *linux_side, const char *pchRenderModelName, const char *pchComponentName)
{
return ((IVRRenderModels*)linux_side)->RenderModelHasComponent((const char *)pchRenderModelName, (const char *)pchComponentName);
bool _ret;
_ret = ((IVRRenderModels*)linux_side)->RenderModelHasComponent((const char *)pchRenderModelName, (const char *)pchComponentName);
return _ret;
}
#ifdef __cplusplus