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lsteamclient: Get rid of the remaining steam typedefs.
CW-Bug-Id: #22729
This commit is contained in:
parent
58b60f93f6
commit
5cb7e98820
204 changed files with 7396 additions and 7395 deletions
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@ -1,7 +1,7 @@
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketIP_params
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{
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void *linux_side;
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HSteamListenSocket _ret;
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uint32_t _ret;
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const SteamNetworkingIPAddr *localAddress;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketIP( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketIP_params *params );
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@ -9,7 +9,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSoc
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectByIPAddress_params
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{
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void *linux_side;
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HSteamNetConnection _ret;
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uint32_t _ret;
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const SteamNetworkingIPAddr *address;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectByIPAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectByIPAddress_params *params );
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@ -17,7 +17,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectByIPAddr
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2P_params
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{
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void *linux_side;
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HSteamListenSocket _ret;
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uint32_t _ret;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2P_params *params );
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@ -25,7 +25,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSoc
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectP2P_params
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{
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void *linux_side;
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HSteamNetConnection _ret;
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uint32_t _ret;
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const SteamNetworkingIdentity *identityRemote;
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int32_t nVirtualPort;
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};
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@ -35,7 +35,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_AcceptConnection_par
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{
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void *linux_side;
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uint32_t _ret;
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HSteamNetConnection hConn;
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uint32_t hConn;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_AcceptConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_AcceptConnection_params *params );
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@ -43,7 +43,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseConnection_para
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{
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void *linux_side;
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bool _ret;
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HSteamNetConnection hPeer;
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uint32_t hPeer;
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int32_t nReason;
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const char *pszDebug;
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bool bEnableLinger;
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@ -54,7 +54,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket_pa
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{
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void *linux_side;
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bool _ret;
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HSteamListenSocket hSocket;
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uint32_t hSocket;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket_params *params );
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@ -62,7 +62,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserDat
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{
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void *linux_side;
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bool _ret;
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HSteamNetConnection hPeer;
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uint32_t hPeer;
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int64_t nUserData;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData_params *params );
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@ -71,14 +71,14 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserDat
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{
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void *linux_side;
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int64_t _ret;
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HSteamNetConnection hPeer;
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uint32_t hPeer;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserData_params *params );
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionName_params
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{
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void *linux_side;
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HSteamNetConnection hPeer;
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uint32_t hPeer;
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const char *pszName;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionName( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionName_params *params );
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@ -87,7 +87,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionName_pa
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{
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void *linux_side;
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bool _ret;
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HSteamNetConnection hPeer;
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uint32_t hPeer;
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char *pszName;
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int32_t nMaxLen;
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};
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@ -97,7 +97,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SendMessageToConnect
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{
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void *linux_side;
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uint32_t _ret;
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HSteamNetConnection hConn;
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uint32_t hConn;
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const void *pData;
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uint32_t cbData;
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int32_t nSendFlags;
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@ -108,7 +108,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_FlushMessagesOnConne
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{
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void *linux_side;
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uint32_t _ret;
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HSteamNetConnection hConn;
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uint32_t hConn;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_FlushMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_FlushMessagesOnConnection_params *params );
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@ -116,7 +116,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnCon
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{
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void *linux_side;
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int32_t _ret;
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HSteamNetConnection hConn;
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uint32_t hConn;
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winSteamNetworkingMessage_t_144 **ppOutMessages;
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int32_t nMaxMessages;
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};
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@ -126,7 +126,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnLis
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{
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void *linux_side;
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int32_t _ret;
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HSteamListenSocket hSocket;
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uint32_t hSocket;
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winSteamNetworkingMessage_t_144 **ppOutMessages;
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int32_t nMaxMessages;
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};
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@ -136,7 +136,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo_pa
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{
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void *linux_side;
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bool _ret;
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HSteamNetConnection hConn;
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uint32_t hConn;
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SteamNetConnectionInfo_t *pInfo;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo_params *params );
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@ -145,7 +145,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionSt
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{
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void *linux_side;
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bool _ret;
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HSteamNetConnection hConn;
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uint32_t hConn;
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SteamNetworkingQuickConnectionStatus *pStats;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionStatus_params *params );
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@ -154,7 +154,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetDetailedConnectio
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{
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void *linux_side;
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int32_t _ret;
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HSteamNetConnection hConn;
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uint32_t hConn;
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char *pszBuf;
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int32_t cbBuf;
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};
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@ -164,7 +164,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddre
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{
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void *linux_side;
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bool _ret;
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HSteamListenSocket hSocket;
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uint32_t hSocket;
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SteamNetworkingIPAddr *address;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddress_params *params );
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@ -173,8 +173,8 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateSocketPair_par
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{
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void *linux_side;
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bool _ret;
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HSteamNetConnection *pOutConnection1;
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HSteamNetConnection *pOutConnection2;
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uint32_t *pOutConnection1;
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uint32_t *pOutConnection2;
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bool bUseNetworkLoopback;
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const SteamNetworkingIdentity *pIdentity1;
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const SteamNetworkingIdentity *pIdentity2;
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@ -212,7 +212,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_FindRelayAuthTi
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectToHostedDedicatedServer_params
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{
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void *linux_side;
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HSteamNetConnection _ret;
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uint32_t _ret;
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const SteamNetworkingIdentity *identityTarget;
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int32_t nVirtualPort;
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};
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@ -228,7 +228,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedica
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPOPID_params
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{
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void *linux_side;
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SteamNetworkingPOPID _ret;
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uint32_t _ret;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPOPID( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPOPID_params *params );
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@ -243,7 +243,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedica
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicatedServerListenSocket_params
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{
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void *linux_side;
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HSteamListenSocket _ret;
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uint32_t _ret;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicatedServerListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicatedServerListenSocket_params *params );
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