lsteamclient: Get rid of the remaining steam typedefs.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-19 19:59:23 +02:00
parent 58b60f93f6
commit 5cb7e98820
204 changed files with 7396 additions and 7395 deletions

View file

@ -1,7 +1,7 @@
struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketIP_params
{
void *linux_side;
HSteamListenSocket _ret;
uint32_t _ret;
const SteamNetworkingIPAddr *localAddress;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketIP( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketIP_params *params );
@ -9,7 +9,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSoc
struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectByIPAddress_params
{
void *linux_side;
HSteamNetConnection _ret;
uint32_t _ret;
const SteamNetworkingIPAddr *address;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectByIPAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectByIPAddress_params *params );
@ -17,7 +17,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectByIPAddr
struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2P_params
{
void *linux_side;
HSteamListenSocket _ret;
uint32_t _ret;
int32_t nVirtualPort;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2P_params *params );
@ -25,7 +25,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSoc
struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectP2P_params
{
void *linux_side;
HSteamNetConnection _ret;
uint32_t _ret;
const SteamNetworkingIdentity *identityRemote;
int32_t nVirtualPort;
};
@ -35,7 +35,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_AcceptConnection_par
{
void *linux_side;
uint32_t _ret;
HSteamNetConnection hConn;
uint32_t hConn;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_AcceptConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_AcceptConnection_params *params );
@ -43,7 +43,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseConnection_para
{
void *linux_side;
bool _ret;
HSteamNetConnection hPeer;
uint32_t hPeer;
int32_t nReason;
const char *pszDebug;
bool bEnableLinger;
@ -54,7 +54,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket_pa
{
void *linux_side;
bool _ret;
HSteamListenSocket hSocket;
uint32_t hSocket;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseListenSocket_params *params );
@ -62,7 +62,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserDat
{
void *linux_side;
bool _ret;
HSteamNetConnection hPeer;
uint32_t hPeer;
int64_t nUserData;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData_params *params );
@ -71,14 +71,14 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserDat
{
void *linux_side;
int64_t _ret;
HSteamNetConnection hPeer;
uint32_t hPeer;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserData_params *params );
struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionName_params
{
void *linux_side;
HSteamNetConnection hPeer;
uint32_t hPeer;
const char *pszName;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionName( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionName_params *params );
@ -87,7 +87,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionName_pa
{
void *linux_side;
bool _ret;
HSteamNetConnection hPeer;
uint32_t hPeer;
char *pszName;
int32_t nMaxLen;
};
@ -97,7 +97,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SendMessageToConnect
{
void *linux_side;
uint32_t _ret;
HSteamNetConnection hConn;
uint32_t hConn;
const void *pData;
uint32_t cbData;
int32_t nSendFlags;
@ -108,7 +108,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_FlushMessagesOnConne
{
void *linux_side;
uint32_t _ret;
HSteamNetConnection hConn;
uint32_t hConn;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_FlushMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_FlushMessagesOnConnection_params *params );
@ -116,7 +116,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnCon
{
void *linux_side;
int32_t _ret;
HSteamNetConnection hConn;
uint32_t hConn;
winSteamNetworkingMessage_t_144 **ppOutMessages;
int32_t nMaxMessages;
};
@ -126,7 +126,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnLis
{
void *linux_side;
int32_t _ret;
HSteamListenSocket hSocket;
uint32_t hSocket;
winSteamNetworkingMessage_t_144 **ppOutMessages;
int32_t nMaxMessages;
};
@ -136,7 +136,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo_pa
{
void *linux_side;
bool _ret;
HSteamNetConnection hConn;
uint32_t hConn;
SteamNetConnectionInfo_t *pInfo;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionInfo_params *params );
@ -145,7 +145,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionSt
{
void *linux_side;
bool _ret;
HSteamNetConnection hConn;
uint32_t hConn;
SteamNetworkingQuickConnectionStatus *pStats;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnectionStatus_params *params );
@ -154,7 +154,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetDetailedConnectio
{
void *linux_side;
int32_t _ret;
HSteamNetConnection hConn;
uint32_t hConn;
char *pszBuf;
int32_t cbBuf;
};
@ -164,7 +164,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddre
{
void *linux_side;
bool _ret;
HSteamListenSocket hSocket;
uint32_t hSocket;
SteamNetworkingIPAddr *address;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddress( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetListenSocketAddress_params *params );
@ -173,8 +173,8 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateSocketPair_par
{
void *linux_side;
bool _ret;
HSteamNetConnection *pOutConnection1;
HSteamNetConnection *pOutConnection2;
uint32_t *pOutConnection1;
uint32_t *pOutConnection2;
bool bUseNetworkLoopback;
const SteamNetworkingIdentity *pIdentity1;
const SteamNetworkingIdentity *pIdentity2;
@ -212,7 +212,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_FindRelayAuthTi
struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectToHostedDedicatedServer_params
{
void *linux_side;
HSteamNetConnection _ret;
uint32_t _ret;
const SteamNetworkingIdentity *identityTarget;
int32_t nVirtualPort;
};
@ -228,7 +228,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedica
struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPOPID_params
{
void *linux_side;
SteamNetworkingPOPID _ret;
uint32_t _ret;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPOPID( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPOPID_params *params );
@ -243,7 +243,7 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedica
struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicatedServerListenSocket_params
{
void *linux_side;
HSteamListenSocket _ret;
uint32_t _ret;
int32_t nVirtualPort;
};
extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicatedServerListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicatedServerListenSocket_params *params );