lsteamclient: Generate SteamWorks SDK 1.56 support.

This commit is contained in:
Rémi Bernon 2023-05-02 10:45:34 +02:00 committed by Arkadiusz Hiler
parent a5a5239c0c
commit 582047e3be
56 changed files with 4133 additions and 1459 deletions

View file

@ -15,6 +15,293 @@
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamUser_SteamUser022.h"
typedef struct __winISteamUser_SteamUser022 {
vtable_ptr *vtable;
void *linux_side;
} winISteamUser_SteamUser022;
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetHSteamUser, 4)
HSteamUser __thiscall winISteamUser_SteamUser022_GetHSteamUser(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetHSteamUser(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BLoggedOn, 4)
bool __thiscall winISteamUser_SteamUser022_BLoggedOn(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BLoggedOn(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetSteamID, 8)
CSteamID *__thiscall winISteamUser_SteamUser022_GetSteamID(winISteamUser_SteamUser022 *_this, CSteamID *_r)
{
TRACE("%p\n", _this);
*_r = cppISteamUser_SteamUser022_GetSteamID(_this->linux_side);
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED, 32)
int __thiscall winISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED(winISteamUser_SteamUser022 *_this, void * pAuthBlob, int cbMaxAuthBlob, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer, bool bSecure)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED(_this->linux_side, pAuthBlob, cbMaxAuthBlob, steamIDGameServer, unIPServer, usPortServer, bSecure);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED, 12)
void __thiscall winISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED(winISteamUser_SteamUser022 *_this, uint32 unIPServer, uint16 usPortServer)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED(_this->linux_side, unIPServer, usPortServer);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_TrackAppUsageEvent, 20)
void __thiscall winISteamUser_SteamUser022_TrackAppUsageEvent(winISteamUser_SteamUser022 *_this, CGameID gameID, int eAppUsageEvent, const char * pchExtraInfo)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_TrackAppUsageEvent(_this->linux_side, gameID, eAppUsageEvent, pchExtraInfo);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetUserDataFolder, 12)
bool __thiscall winISteamUser_SteamUser022_GetUserDataFolder(winISteamUser_SteamUser022 *_this, char * pchBuffer, int cubBuffer)
{
bool path_result;
TRACE("%p\n", _this);
path_result = cppISteamUser_SteamUser022_GetUserDataFolder(_this->linux_side, pchBuffer, cubBuffer);
steamclient_unix_path_to_dos_path(path_result, pchBuffer, pchBuffer, cubBuffer, 0);
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_StartVoiceRecording, 4)
void __thiscall winISteamUser_SteamUser022_StartVoiceRecording(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_StartVoiceRecording(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_StopVoiceRecording, 4)
void __thiscall winISteamUser_SteamUser022_StopVoiceRecording(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_StopVoiceRecording(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetAvailableVoice, 16)
EVoiceResult __thiscall winISteamUser_SteamUser022_GetAvailableVoice(winISteamUser_SteamUser022 *_this, uint32 * pcbCompressed, uint32 * pcbUncompressed_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetAvailableVoice(_this->linux_side, pcbCompressed, pcbUncompressed_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetVoice, 40)
EVoiceResult __thiscall winISteamUser_SteamUser022_GetVoice(winISteamUser_SteamUser022 *_this, bool bWantCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, bool bWantUncompressed_Deprecated, void * pUncompressedDestBuffer_Deprecated, uint32 cbUncompressedDestBufferSize_Deprecated, uint32 * nUncompressBytesWritten_Deprecated, uint32 nUncompressedVoiceDesiredSampleRate_Deprecated)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetVoice(_this->linux_side, bWantCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, bWantUncompressed_Deprecated, pUncompressedDestBuffer_Deprecated, cbUncompressedDestBufferSize_Deprecated, nUncompressBytesWritten_Deprecated, nUncompressedVoiceDesiredSampleRate_Deprecated);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_DecompressVoice, 28)
EVoiceResult __thiscall winISteamUser_SteamUser022_DecompressVoice(winISteamUser_SteamUser022 *_this, const void * pCompressed, uint32 cbCompressed, void * pDestBuffer, uint32 cbDestBufferSize, uint32 * nBytesWritten, uint32 nDesiredSampleRate)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_DecompressVoice(_this->linux_side, pCompressed, cbCompressed, pDestBuffer, cbDestBufferSize, nBytesWritten, nDesiredSampleRate);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetVoiceOptimalSampleRate, 4)
uint32 __thiscall winISteamUser_SteamUser022_GetVoiceOptimalSampleRate(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetVoiceOptimalSampleRate(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetAuthSessionTicket, 20)
HAuthTicket __thiscall winISteamUser_SteamUser022_GetAuthSessionTicket(winISteamUser_SteamUser022 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket, const SteamNetworkingIdentity * pSteamNetworkingIdentity)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetAuthSessionTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket, pSteamNetworkingIdentity);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BeginAuthSession, 20)
EBeginAuthSessionResult __thiscall winISteamUser_SteamUser022_BeginAuthSession(winISteamUser_SteamUser022 *_this, const void * pAuthTicket, int cbAuthTicket, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BeginAuthSession(_this->linux_side, pAuthTicket, cbAuthTicket, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_EndAuthSession, 12)
void __thiscall winISteamUser_SteamUser022_EndAuthSession(winISteamUser_SteamUser022 *_this, CSteamID steamID)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_EndAuthSession(_this->linux_side, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_CancelAuthTicket, 8)
void __thiscall winISteamUser_SteamUser022_CancelAuthTicket(winISteamUser_SteamUser022 *_this, HAuthTicket hAuthTicket)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_CancelAuthTicket(_this->linux_side, hAuthTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_UserHasLicenseForApp, 16)
EUserHasLicenseForAppResult __thiscall winISteamUser_SteamUser022_UserHasLicenseForApp(winISteamUser_SteamUser022 *_this, CSteamID steamID, AppId_t appID)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_UserHasLicenseForApp(_this->linux_side, steamID, appID);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsBehindNAT, 4)
bool __thiscall winISteamUser_SteamUser022_BIsBehindNAT(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsBehindNAT(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_AdvertiseGame, 20)
void __thiscall winISteamUser_SteamUser022_AdvertiseGame(winISteamUser_SteamUser022 *_this, CSteamID steamIDGameServer, uint32 unIPServer, uint16 usPortServer)
{
TRACE("%p\n", _this);
cppISteamUser_SteamUser022_AdvertiseGame(_this->linux_side, steamIDGameServer, unIPServer, usPortServer);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_RequestEncryptedAppTicket, 12)
SteamAPICall_t __thiscall winISteamUser_SteamUser022_RequestEncryptedAppTicket(winISteamUser_SteamUser022 *_this, void * pDataToInclude, int cbDataToInclude)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_RequestEncryptedAppTicket(_this->linux_side, pDataToInclude, cbDataToInclude);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetEncryptedAppTicket, 16)
bool __thiscall winISteamUser_SteamUser022_GetEncryptedAppTicket(winISteamUser_SteamUser022 *_this, void * pTicket, int cbMaxTicket, uint32 * pcbTicket)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetEncryptedAppTicket(_this->linux_side, pTicket, cbMaxTicket, pcbTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetGameBadgeLevel, 12)
int __thiscall winISteamUser_SteamUser022_GetGameBadgeLevel(winISteamUser_SteamUser022 *_this, int nSeries, bool bFoil)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetGameBadgeLevel(_this->linux_side, nSeries, bFoil);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetPlayerSteamLevel, 4)
int __thiscall winISteamUser_SteamUser022_GetPlayerSteamLevel(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetPlayerSteamLevel(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_RequestStoreAuthURL, 8)
SteamAPICall_t __thiscall winISteamUser_SteamUser022_RequestStoreAuthURL(winISteamUser_SteamUser022 *_this, const char * pchRedirectURL)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_RequestStoreAuthURL(_this->linux_side, pchRedirectURL);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsPhoneVerified, 4)
bool __thiscall winISteamUser_SteamUser022_BIsPhoneVerified(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsPhoneVerified(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsTwoFactorEnabled, 4)
bool __thiscall winISteamUser_SteamUser022_BIsTwoFactorEnabled(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsTwoFactorEnabled(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsPhoneIdentifying, 4)
bool __thiscall winISteamUser_SteamUser022_BIsPhoneIdentifying(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsPhoneIdentifying(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BIsPhoneRequiringVerification, 4)
bool __thiscall winISteamUser_SteamUser022_BIsPhoneRequiringVerification(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BIsPhoneRequiringVerification(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetMarketEligibility, 4)
SteamAPICall_t __thiscall winISteamUser_SteamUser022_GetMarketEligibility(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetMarketEligibility(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_GetDurationControl, 4)
SteamAPICall_t __thiscall winISteamUser_SteamUser022_GetDurationControl(winISteamUser_SteamUser022 *_this)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_GetDurationControl(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamUser_SteamUser022_BSetDurationControlOnlineState, 8)
bool __thiscall winISteamUser_SteamUser022_BSetDurationControlOnlineState(winISteamUser_SteamUser022 *_this, EDurationControlOnlineState eNewState)
{
TRACE("%p\n", _this);
return cppISteamUser_SteamUser022_BSetDurationControlOnlineState(_this->linux_side, eNewState);
}
extern vtable_ptr winISteamUser_SteamUser022_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamUser_SteamUser022,
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetHSteamUser)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BLoggedOn)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetSteamID)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_InitiateGameConnection_DEPRECATED)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_TerminateGameConnection_DEPRECATED)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_TrackAppUsageEvent)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetUserDataFolder)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_StartVoiceRecording)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_StopVoiceRecording)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetAvailableVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_DecompressVoice)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetVoiceOptimalSampleRate)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetAuthSessionTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BeginAuthSession)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_EndAuthSession)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_CancelAuthTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_UserHasLicenseForApp)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsBehindNAT)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_AdvertiseGame)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_RequestEncryptedAppTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetEncryptedAppTicket)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetGameBadgeLevel)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetPlayerSteamLevel)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_RequestStoreAuthURL)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsPhoneVerified)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsTwoFactorEnabled)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsPhoneIdentifying)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BIsPhoneRequiringVerification)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetMarketEligibility)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_GetDurationControl)
VTABLE_ADD_FUNC(winISteamUser_SteamUser022_BSetDurationControlOnlineState)
);
#ifndef __GNUC__
}
#endif
winISteamUser_SteamUser022 *create_winISteamUser_SteamUser022(void *linux_side)
{
winISteamUser_SteamUser022 *r = alloc_mem_for_iface(sizeof(winISteamUser_SteamUser022), "SteamUser022");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUser_SteamUser022_vtable, 32, "SteamUser022");
r->linux_side = linux_side;
return r;
}
#include "cppISteamUser_SteamUser021.h"
typedef struct __winISteamUser_SteamUser021 {