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https://git.suyu.dev/suyu/Yucom.git
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parent
af68b26a9b
commit
560fc53226
234 changed files with 6312 additions and 6259 deletions
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@ -18,7 +18,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2
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{
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void *linux_side;
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HSteamListenSocket _ret;
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int nVirtualPort;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateListenSocketP2P_params *params );
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@ -27,7 +27,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectP2P_params
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void *linux_side;
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HSteamNetConnection _ret;
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const SteamNetworkingIdentity *identityRemote;
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int nVirtualPort;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectP2P( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectP2P_params *params );
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@ -44,7 +44,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CloseConnection_para
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void *linux_side;
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bool _ret;
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HSteamNetConnection hPeer;
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int nReason;
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int32_t nReason;
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const char *pszDebug;
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bool bEnableLinger;
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};
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@ -63,14 +63,14 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserDat
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void *linux_side;
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bool _ret;
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HSteamNetConnection hPeer;
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int64 nUserData;
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int64_t nUserData;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SetConnectionUserData_params *params );
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserData_params
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{
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void *linux_side;
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int64 _ret;
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int64_t _ret;
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HSteamNetConnection hPeer;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserData( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionUserData_params *params );
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@ -89,7 +89,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionName_pa
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bool _ret;
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HSteamNetConnection hPeer;
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char *pszName;
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int nMaxLen;
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int32_t nMaxLen;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionName( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetConnectionName_params *params );
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@ -99,8 +99,8 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SendMessageToConnect
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uint32_t _ret;
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HSteamNetConnection hConn;
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const void *pData;
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uint32 cbData;
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int nSendFlags;
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uint32_t cbData;
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int32_t nSendFlags;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_SendMessageToConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_SendMessageToConnection_params *params );
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@ -115,20 +115,20 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_FlushMessagesOn
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection_params
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{
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void *linux_side;
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int _ret;
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int32_t _ret;
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HSteamNetConnection hConn;
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winSteamNetworkingMessage_t_144 **ppOutMessages;
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int nMaxMessages;
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int32_t nMaxMessages;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnConnection_params *params );
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket_params
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{
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void *linux_side;
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int _ret;
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int32_t _ret;
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HSteamListenSocket hSocket;
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winSteamNetworkingMessage_t_144 **ppOutMessages;
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int nMaxMessages;
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int32_t nMaxMessages;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceiveMessagesOnListenSocket_params *params );
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@ -153,10 +153,10 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetQuickConnect
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetDetailedConnectionStatus_params
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{
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void *linux_side;
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int _ret;
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int32_t _ret;
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HSteamNetConnection hConn;
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char *pszBuf;
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int cbBuf;
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int32_t cbBuf;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetDetailedConnectionStatus( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetDetailedConnectionStatus_params *params );
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@ -194,7 +194,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceivedRelayAuthTic
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void *linux_side;
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bool _ret;
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const void *pvTicket;
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int cbTicket;
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int32_t cbTicket;
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SteamDatagramRelayAuthTicket *pOutParsedTicket;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceivedRelayAuthTicket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceivedRelayAuthTicket_params *params );
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@ -202,9 +202,9 @@ extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ReceivedRelayAu
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_FindRelayAuthTicketForServer_params
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{
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void *linux_side;
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int _ret;
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int32_t _ret;
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const SteamNetworkingIdentity *identityGameServer;
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int nVirtualPort;
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int32_t nVirtualPort;
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SteamDatagramRelayAuthTicket *pOutParsedTicket;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_FindRelayAuthTicketForServer( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_FindRelayAuthTicketForServer_params *params );
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@ -214,14 +214,14 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectToHostedDedic
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void *linux_side;
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HSteamNetConnection _ret;
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const SteamNetworkingIdentity *identityTarget;
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int nVirtualPort;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectToHostedDedicatedServer( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_ConnectToHostedDedicatedServer_params *params );
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struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPort_params
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{
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void *linux_side;
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uint16 _ret;
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uint16_t _ret;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPort( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_GetHostedDedicatedServerPort_params *params );
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@ -244,7 +244,7 @@ struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicate
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{
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void *linux_side;
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HSteamListenSocket _ret;
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int nVirtualPort;
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int32_t nVirtualPort;
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};
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extern void cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicatedServerListenSocket( struct cppISteamNetworkingSockets_SteamNetworkingSockets002_CreateHostedDedicatedServerListenSocket_params *params );
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