lsteamclient: Use standard fixed size integer types.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-14 14:53:26 +02:00 committed by Arkadiusz Hiler
parent af68b26a9b
commit 560fc53226
234 changed files with 6312 additions and 6259 deletions

View file

@ -21,7 +21,7 @@ extern void cppISteamInput_SteamInput002_RunFrame( struct cppISteamInput_SteamIn
struct cppISteamInput_SteamInput002_GetConnectedControllers_params
{
void *linux_side;
int _ret;
int32_t _ret;
InputHandle_t *handlesOut;
};
extern void cppISteamInput_SteamInput002_GetConnectedControllers( struct cppISteamInput_SteamInput002_GetConnectedControllers_params *params );
@ -76,7 +76,7 @@ extern void cppISteamInput_SteamInput002_DeactivateAllActionSetLayers( struct cp
struct cppISteamInput_SteamInput002_GetActiveActionSetLayers_params
{
void *linux_side;
int _ret;
int32_t _ret;
InputHandle_t inputHandle;
InputActionSetHandle_t *handlesOut;
};
@ -102,7 +102,7 @@ extern void cppISteamInput_SteamInput002_GetDigitalActionData( struct cppISteamI
struct cppISteamInput_SteamInput002_GetDigitalActionOrigins_params
{
void *linux_side;
int _ret;
int32_t _ret;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetHandle;
InputDigitalActionHandle_t digitalActionHandle;
@ -130,7 +130,7 @@ extern void cppISteamInput_SteamInput002_GetAnalogActionData( struct cppISteamIn
struct cppISteamInput_SteamInput002_GetAnalogActionOrigins_params
{
void *linux_side;
int _ret;
int32_t _ret;
InputHandle_t inputHandle;
InputActionSetHandle_t actionSetHandle;
InputAnalogActionHandle_t analogActionHandle;
@ -174,8 +174,8 @@ struct cppISteamInput_SteamInput002_TriggerVibration_params
{
void *linux_side;
InputHandle_t inputHandle;
unsigned short usLeftSpeed;
unsigned short usRightSpeed;
uint16_t usLeftSpeed;
uint16_t usRightSpeed;
};
extern void cppISteamInput_SteamInput002_TriggerVibration( struct cppISteamInput_SteamInput002_TriggerVibration_params *params );
@ -183,10 +183,10 @@ struct cppISteamInput_SteamInput002_SetLEDColor_params
{
void *linux_side;
InputHandle_t inputHandle;
uint8 nColorR;
uint8 nColorG;
uint8 nColorB;
unsigned int nFlags;
uint8_t nColorR;
uint8_t nColorG;
uint8_t nColorB;
uint32_t nFlags;
};
extern void cppISteamInput_SteamInput002_SetLEDColor( struct cppISteamInput_SteamInput002_SetLEDColor_params *params );
@ -195,7 +195,7 @@ struct cppISteamInput_SteamInput002_TriggerHapticPulse_params
void *linux_side;
InputHandle_t inputHandle;
uint32_t eTargetPad;
unsigned short usDurationMicroSec;
uint16_t usDurationMicroSec;
};
extern void cppISteamInput_SteamInput002_TriggerHapticPulse( struct cppISteamInput_SteamInput002_TriggerHapticPulse_params *params );
@ -204,10 +204,10 @@ struct cppISteamInput_SteamInput002_TriggerRepeatedHapticPulse_params
void *linux_side;
InputHandle_t inputHandle;
uint32_t eTargetPad;
unsigned short usDurationMicroSec;
unsigned short usOffMicroSec;
unsigned short unRepeat;
unsigned int nFlags;
uint16_t usDurationMicroSec;
uint16_t usOffMicroSec;
uint16_t unRepeat;
uint32_t nFlags;
};
extern void cppISteamInput_SteamInput002_TriggerRepeatedHapticPulse( struct cppISteamInput_SteamInput002_TriggerRepeatedHapticPulse_params *params );
@ -231,14 +231,14 @@ struct cppISteamInput_SteamInput002_GetControllerForGamepadIndex_params
{
void *linux_side;
InputHandle_t _ret;
int nIndex;
int32_t nIndex;
};
extern void cppISteamInput_SteamInput002_GetControllerForGamepadIndex( struct cppISteamInput_SteamInput002_GetControllerForGamepadIndex_params *params );
struct cppISteamInput_SteamInput002_GetGamepadIndexForController_params
{
void *linux_side;
int _ret;
int32_t _ret;
InputHandle_t ulinputHandle;
};
extern void cppISteamInput_SteamInput002_GetGamepadIndexForController( struct cppISteamInput_SteamInput002_GetGamepadIndexForController_params *params );
@ -282,15 +282,15 @@ struct cppISteamInput_SteamInput002_GetDeviceBindingRevision_params
void *linux_side;
bool _ret;
InputHandle_t inputHandle;
int *pMajor;
int *pMinor;
int32_t *pMajor;
int32_t *pMinor;
};
extern void cppISteamInput_SteamInput002_GetDeviceBindingRevision( struct cppISteamInput_SteamInput002_GetDeviceBindingRevision_params *params );
struct cppISteamInput_SteamInput002_GetRemotePlaySessionID_params
{
void *linux_side;
uint32 _ret;
uint32_t _ret;
InputHandle_t inputHandle;
};
extern void cppISteamInput_SteamInput002_GetRemotePlaySessionID( struct cppISteamInput_SteamInput002_GetRemotePlaySessionID_params *params );