lsteamclient: Use standard fixed size integer types.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-14 14:53:26 +02:00 committed by Arkadiusz Hiler
parent af68b26a9b
commit 560fc53226
234 changed files with 6312 additions and 6259 deletions

View file

@ -36,8 +36,8 @@ struct cppISteamGameServer_SteamGameServer003_GSGetSteam2GetEncryptionKeyToSendT
void *linux_side;
bool _ret;
void *pvEncryptionKey;
uint32 *pcbEncryptionKey;
uint32 cbMaxEncryptionKey;
uint32_t *pcbEncryptionKey;
uint32_t cbMaxEncryptionKey;
};
extern void cppISteamGameServer_SteamGameServer003_GSGetSteam2GetEncryptionKeyToSendToNewClient( struct cppISteamGameServer_SteamGameServer003_GSGetSteam2GetEncryptionKeyToSendToNewClient_params *params );
@ -45,11 +45,11 @@ struct cppISteamGameServer_SteamGameServer003_GSSendUserConnect_params
{
void *linux_side;
bool _ret;
uint32 unUserID;
uint32 unIPPublic;
uint16 usPort;
uint32_t unUserID;
uint32_t unIPPublic;
uint16_t usPort;
const void *pvCookie;
uint32 cubCookie;
uint32_t cubCookie;
};
extern void cppISteamGameServer_SteamGameServer003_GSSendUserConnect( struct cppISteamGameServer_SteamGameServer003_GSSendUserConnect_params *params );
@ -57,7 +57,7 @@ struct cppISteamGameServer_SteamGameServer003_GSRemoveUserConnect_params
{
void *linux_side;
bool _ret;
uint32 unUserID;
uint32_t unUserID;
};
extern void cppISteamGameServer_SteamGameServer003_GSRemoveUserConnect( struct cppISteamGameServer_SteamGameServer003_GSRemoveUserConnect_params *params );
@ -66,14 +66,14 @@ struct cppISteamGameServer_SteamGameServer003_GSSendUserDisconnect_params
void *linux_side;
bool _ret;
CSteamID steamID;
uint32 unUserID;
uint32_t unUserID;
};
extern void cppISteamGameServer_SteamGameServer003_GSSendUserDisconnect( struct cppISteamGameServer_SteamGameServer003_GSSendUserDisconnect_params *params );
struct cppISteamGameServer_SteamGameServer003_GSSetSpawnCount_params
{
void *linux_side;
uint32 ucSpawn;
uint32_t ucSpawn;
};
extern void cppISteamGameServer_SteamGameServer003_GSSetSpawnCount( struct cppISteamGameServer_SteamGameServer003_GSSetSpawnCount_params *params );
@ -81,12 +81,12 @@ struct cppISteamGameServer_SteamGameServer003_GSSetServerType_params
{
void *linux_side;
bool _ret;
int32 nGameAppId;
uint32 unServerFlags;
uint32 unGameIP;
uint16 unGamePort;
uint16 unSpectatorPort;
uint16 usQueryPort;
int32_t nGameAppId;
uint32_t unServerFlags;
uint32_t unGameIP;
uint16_t unGamePort;
uint16_t unSpectatorPort;
uint16_t usQueryPort;
const char *pchGameDir;
const char *pchVersion;
bool bLANMode;
@ -97,9 +97,9 @@ struct cppISteamGameServer_SteamGameServer003_GSUpdateStatus_params
{
void *linux_side;
bool _ret;
int cPlayers;
int cPlayersMax;
int cBotPlayers;
int32_t cPlayers;
int32_t cPlayersMax;
int32_t cBotPlayers;
const char *pchServerName;
const char *pSpectatorServerName;
const char *pchMapName;
@ -120,14 +120,14 @@ struct cppISteamGameServer_SteamGameServer003_GSSetUserData_params
bool _ret;
CSteamID steamID;
const char *pPlayerName;
uint32 nFrags;
uint32_t nFrags;
};
extern void cppISteamGameServer_SteamGameServer003_GSSetUserData( struct cppISteamGameServer_SteamGameServer003_GSSetUserData_params *params );
struct cppISteamGameServer_SteamGameServer003_GSUpdateSpectatorPort_params
{
void *linux_side;
uint16 unSpectatorPort;
uint16_t unSpectatorPort;
};
extern void cppISteamGameServer_SteamGameServer003_GSUpdateSpectatorPort( struct cppISteamGameServer_SteamGameServer003_GSUpdateSpectatorPort_params *params );