lsteamclient: Always use a return result variable.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 21:44:20 +02:00
parent 56b828c365
commit 536b237731
233 changed files with 29134 additions and 10252 deletions

View file

@ -15,17 +15,23 @@ extern "C" {
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void *pubData, uint32 cubData)
{
return ((ISteamGameCoordinator*)linux_side)->SendMessage((uint32)unMsgType, (const void *)pubData, (uint32)cubData);
EGCResults _ret;
_ret = ((ISteamGameCoordinator*)linux_side)->SendMessage((uint32)unMsgType, (const void *)pubData, (uint32)cubData);
return (_ret);
}
bool cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(void *linux_side, uint32 *pcubMsgSize)
{
return ((ISteamGameCoordinator*)linux_side)->IsMessageAvailable((uint32 *)pcubMsgSize);
bool _ret;
_ret = ((ISteamGameCoordinator*)linux_side)->IsMessageAvailable((uint32 *)pcubMsgSize);
return (_ret);
}
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(void *linux_side, uint32 *punMsgType, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize)
{
return ((ISteamGameCoordinator*)linux_side)->RetrieveMessage((uint32 *)punMsgType, (void *)pubDest, (uint32)cubDest, (uint32 *)pcubMsgSize);
EGCResults _ret;
_ret = ((ISteamGameCoordinator*)linux_side)->RetrieveMessage((uint32 *)punMsgType, (void *)pubDest, (uint32)cubDest, (uint32 *)pcubMsgSize);
return (_ret);
}
#ifdef __cplusplus