lsteamclient: Add steamworks sdk 1.44 support

This commit is contained in:
Andrew Eikum 2019-05-13 11:46:07 -05:00
parent dfdd3d0d78
commit 528d5d26cf
167 changed files with 15834 additions and 1001 deletions

View file

@ -1,10 +1,10 @@
#include "steam_defs.h"
#include "steamworks_sdk_143/steam_api.h"
#include "steamworks_sdk_144/steam_api.h"
#include "steamclient_private.h"
#ifdef __cplusplus
extern "C" {
#endif
#define SDKVER_143
#define SDKVER_144
#include "struct_converters.h"
#include "cppISteamParties_SteamParties002.h"
uint32 cppISteamParties_SteamParties002_GetNumActiveBeacons(void *linux_side)
@ -17,12 +17,12 @@ PartyBeaconID_t cppISteamParties_SteamParties002_GetBeaconByIndex(void *linux_si
return ((ISteamParties*)linux_side)->GetBeaconByIndex((uint32)unIndex);
}
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_143 * pLocation, char * pchMetadata, int cchMetadata)
bool cppISteamParties_SteamParties002_GetBeaconDetails(void *linux_side, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_144 * pLocation, char * pchMetadata, int cchMetadata)
{
SteamPartyBeaconLocation_t lin_pLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_143(pLocation, &lin_pLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_144(pLocation, &lin_pLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconDetails((PartyBeaconID_t)ulBeaconID, (CSteamID *)pSteamIDBeaconOwner, &lin_pLocation, (char *)pchMetadata, (int)cchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_143(&lin_pLocation, pLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_144(&lin_pLocation, pLocation);
return retval;
}
@ -36,21 +36,21 @@ bool cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(void *linux
return ((ISteamParties*)linux_side)->GetNumAvailableBeaconLocations((uint32 *)puNumLocations);
}
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_143 * pLocationList, uint32 uMaxNumLocations)
bool cppISteamParties_SteamParties002_GetAvailableBeaconLocations(void *linux_side, winSteamPartyBeaconLocation_t_144 * pLocationList, uint32 uMaxNumLocations)
{
SteamPartyBeaconLocation_t lin_pLocationList;
win_to_lin_struct_SteamPartyBeaconLocation_t_143(pLocationList, &lin_pLocationList);
win_to_lin_struct_SteamPartyBeaconLocation_t_144(pLocationList, &lin_pLocationList);
bool retval = ((ISteamParties*)linux_side)->GetAvailableBeaconLocations(&lin_pLocationList, (uint32)uMaxNumLocations);
lin_to_win_struct_SteamPartyBeaconLocation_t_143(&lin_pLocationList, pLocationList);
lin_to_win_struct_SteamPartyBeaconLocation_t_144(&lin_pLocationList, pLocationList);
return retval;
}
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_143 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
SteamAPICall_t cppISteamParties_SteamParties002_CreateBeacon(void *linux_side, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_144 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{
SteamPartyBeaconLocation_t lin_pBeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_143(pBeaconLocation, &lin_pBeaconLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_144(pBeaconLocation, &lin_pBeaconLocation);
SteamAPICall_t retval = ((ISteamParties*)linux_side)->CreateBeacon((uint32)unOpenSlots, &lin_pBeaconLocation, (const char *)pchConnectString, (const char *)pchMetadata);
lin_to_win_struct_SteamPartyBeaconLocation_t_143(&lin_pBeaconLocation, pBeaconLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_144(&lin_pBeaconLocation, pBeaconLocation);
return retval;
}
@ -74,12 +74,12 @@ bool cppISteamParties_SteamParties002_DestroyBeacon(void *linux_side, PartyBeaco
return ((ISteamParties*)linux_side)->DestroyBeacon((PartyBeaconID_t)ulBeacon);
}
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_143 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
bool cppISteamParties_SteamParties002_GetBeaconLocationData(void *linux_side, winSteamPartyBeaconLocation_t_144 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{
SteamPartyBeaconLocation_t lin_BeaconLocation;
win_to_lin_struct_SteamPartyBeaconLocation_t_143(&BeaconLocation, &lin_BeaconLocation);
win_to_lin_struct_SteamPartyBeaconLocation_t_144(&BeaconLocation, &lin_BeaconLocation);
bool retval = ((ISteamParties*)linux_side)->GetBeaconLocationData(lin_BeaconLocation, (ESteamPartyBeaconLocationData)eData, (char *)pchDataStringOut, (int)cchDataStringOut);
lin_to_win_struct_SteamPartyBeaconLocation_t_143(&lin_BeaconLocation, &BeaconLocation);
lin_to_win_struct_SteamPartyBeaconLocation_t_144(&lin_BeaconLocation, &BeaconLocation);
return retval;
}