lsteamclient: Remove unnecessary typedefs.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-17 23:16:30 +02:00 committed by Arkadiusz Hiler
parent 0a2a3c514f
commit 4dfab8d8b6
53 changed files with 78 additions and 473 deletions

View file

@ -1,12 +1,4 @@
extern "C" {
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
}
#include "steamclient_private.h"
#include "steam_defs.h"
#pragma push_macro("__cdecl")
@ -19,7 +11,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "steamworks_sdk_148a/steamnetworkingtypes.h"
#pragma pop_macro("__cdecl")
#pragma pop_macro("strncpy")
#include "steamclient_private.h"
extern "C" {
#define SDKVER_148a
@ -34,6 +25,8 @@ typedef winSteamNetworkingMessage_t_148a winSteamNetworkingMessage_t_152;
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
}
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
void cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection( struct cppISteamNetworkingSockets_SteamNetworkingSockets008_ReceiveMessagesOnConnection_params *params )
{
ISteamNetworkingSockets *iface = (ISteamNetworkingSockets *)params->linux_side;