vrclient: Use declspec to generate C++ method signature.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 16:11:42 +02:00
parent da3bf9b709
commit 4caba0be92
108 changed files with 2001 additions and 2007 deletions

View file

@ -9,7 +9,7 @@ extern "C" {
#ifdef __cplusplus
extern "C" {
#endif
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadRenderModel_Async(void *linux_side, const char * pchRenderModelName, winRenderModel_t_0918 ** ppRenderModel)
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadRenderModel_Async(void *linux_side, const char *pchRenderModelName, winRenderModel_t_0918 **ppRenderModel)
{
RenderModel_t *lin;
vr::EVRRenderModelError _ret;
@ -19,12 +19,12 @@ vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadRenderModel_A
return _ret;
}
void cppIVRRenderModels_IVRRenderModels_004_FreeRenderModel(void *linux_side, winRenderModel_t_0918 * pRenderModel)
void cppIVRRenderModels_IVRRenderModels_004_FreeRenderModel(void *linux_side, winRenderModel_t_0918 *pRenderModel)
{
((IVRRenderModels*)linux_side)->FreeRenderModel(struct_RenderModel_t_0918_unwrap(pRenderModel));
}
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_0918 ** ppTexture)
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTexture_Async(void *linux_side, TextureID_t textureId, winRenderModel_TextureMap_t_0918 **ppTexture)
{
RenderModel_TextureMap_t *lin;
vr::EVRRenderModelError _ret;
@ -34,22 +34,22 @@ vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTexture_Async
return _ret;
}
void cppIVRRenderModels_IVRRenderModels_004_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_0918 * pTexture)
void cppIVRRenderModels_IVRRenderModels_004_FreeTexture(void *linux_side, winRenderModel_TextureMap_t_0918 *pTexture)
{
((IVRRenderModels*)linux_side)->FreeTexture(struct_RenderModel_TextureMap_t_0918_unwrap(pTexture));
}
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTextureD3D11_Async(void *linux_side, TextureID_t textureId, void * pD3D11Device, void ** ppD3D11Texture2D)
vr::EVRRenderModelError cppIVRRenderModels_IVRRenderModels_004_LoadTextureD3D11_Async(void *linux_side, TextureID_t textureId, void *pD3D11Device, void **ppD3D11Texture2D)
{
return ((IVRRenderModels*)linux_side)->LoadTextureD3D11_Async((vr::TextureID_t)textureId, (void *)pD3D11Device, (void **)ppD3D11Texture2D);
}
void cppIVRRenderModels_IVRRenderModels_004_FreeTextureD3D11(void *linux_side, void * pD3D11Texture2D)
void cppIVRRenderModels_IVRRenderModels_004_FreeTextureD3D11(void *linux_side, void *pD3D11Texture2D)
{
((IVRRenderModels*)linux_side)->FreeTextureD3D11((void *)pD3D11Texture2D);
}
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetRenderModelName(void *linux_side, uint32_t unRenderModelIndex, char * pchRenderModelName, uint32_t unRenderModelNameLen)
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetRenderModelName(void *linux_side, uint32_t unRenderModelIndex, char *pchRenderModelName, uint32_t unRenderModelNameLen)
{
return ((IVRRenderModels*)linux_side)->GetRenderModelName((uint32_t)unRenderModelIndex, (char *)pchRenderModelName, (uint32_t)unRenderModelNameLen);
}
@ -59,27 +59,27 @@ uint32_t cppIVRRenderModels_IVRRenderModels_004_GetRenderModelCount(void *linux_
return ((IVRRenderModels*)linux_side)->GetRenderModelCount();
}
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentCount(void *linux_side, const char * pchRenderModelName)
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentCount(void *linux_side, const char *pchRenderModelName)
{
return ((IVRRenderModels*)linux_side)->GetComponentCount((const char *)pchRenderModelName);
}
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentName(void *linux_side, const char * pchRenderModelName, uint32_t unComponentIndex, char * pchComponentName, uint32_t unComponentNameLen)
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentName(void *linux_side, const char *pchRenderModelName, uint32_t unComponentIndex, char *pchComponentName, uint32_t unComponentNameLen)
{
return ((IVRRenderModels*)linux_side)->GetComponentName((const char *)pchRenderModelName, (uint32_t)unComponentIndex, (char *)pchComponentName, (uint32_t)unComponentNameLen);
}
uint64_t cppIVRRenderModels_IVRRenderModels_004_GetComponentButtonMask(void *linux_side, const char * pchRenderModelName, const char * pchComponentName)
uint64_t cppIVRRenderModels_IVRRenderModels_004_GetComponentButtonMask(void *linux_side, const char *pchRenderModelName, const char *pchComponentName)
{
return ((IVRRenderModels*)linux_side)->GetComponentButtonMask((const char *)pchRenderModelName, (const char *)pchComponentName);
}
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentRenderModelName(void *linux_side, const char * pchRenderModelName, const char * pchComponentName, char * pchComponentRenderModelName, uint32_t unComponentRenderModelNameLen)
uint32_t cppIVRRenderModels_IVRRenderModels_004_GetComponentRenderModelName(void *linux_side, const char *pchRenderModelName, const char *pchComponentName, char *pchComponentRenderModelName, uint32_t unComponentRenderModelNameLen)
{
return ((IVRRenderModels*)linux_side)->GetComponentRenderModelName((const char *)pchRenderModelName, (const char *)pchComponentName, (char *)pchComponentRenderModelName, (uint32_t)unComponentRenderModelNameLen);
}
bool cppIVRRenderModels_IVRRenderModels_004_GetComponentState(void *linux_side, const char * pchRenderModelName, const char * pchComponentName, VRControllerState_t * pControllerState, RenderModel_ControllerMode_State_t * pState, RenderModel_ComponentState_t * pComponentState)
bool cppIVRRenderModels_IVRRenderModels_004_GetComponentState(void *linux_side, const char *pchRenderModelName, const char *pchComponentName, VRControllerState_t *pControllerState, RenderModel_ControllerMode_State_t *pState, RenderModel_ComponentState_t *pComponentState)
{
VRControllerState001_t lin;
bool _ret;
@ -89,7 +89,7 @@ bool cppIVRRenderModels_IVRRenderModels_004_GetComponentState(void *linux_side,
return _ret;
}
bool cppIVRRenderModels_IVRRenderModels_004_RenderModelHasComponent(void *linux_side, const char * pchRenderModelName, const char * pchComponentName)
bool cppIVRRenderModels_IVRRenderModels_004_RenderModelHasComponent(void *linux_side, const char *pchRenderModelName, const char *pchComponentName)
{
return ((IVRRenderModels*)linux_side)->RenderModelHasComponent((const char *)pchRenderModelName, (const char *)pchComponentName);
}