lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -5,6 +5,8 @@
#include "steamworks_sdk_125/isteamgamecoordinator.h"
#include "steamclient_private.h"
extern "C" {
#define SDKVER_125
#include "struct_converters.h"
#pragma pack( push, 8 )
struct winRemoteStorageGetPublishedFileDetailsResult_t_9752 {
EResult m_eResult;
@ -29,10 +31,8 @@ struct winRemoteStorageGetPublishedFileDetailsResult_t_9752 {
EWorkshopFileType m_eFileType;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9752(const void *l, void *w)
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9752(const struct RemoteStorageGetPublishedFileDetailsResult_t *lin, struct winRemoteStorageGetPublishedFileDetailsResult_t_9752 *win)
{
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
struct winRemoteStorageGetPublishedFileDetailsResult_t_9752 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9752 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nCreatorAppID = lin->m_nCreatorAppID;
@ -55,19 +55,8 @@ void cb_RemoteStorageGetPublishedFileDetailsResult_t_9752(const void *l, void *w
win->m_eFileType = lin->m_eFileType;
}
#pragma pack( push, 8 )
struct winLeaderboardEntry_t_125 {
CSteamID m_steamIDUser;
int32 m_nGlobalRank;
int32 m_nScore;
int32 m_cDetails;
UGCHandle_t m_hUGC;
} __attribute__ ((ms_struct));
#pragma pack( pop )
void win_to_lin_struct_LeaderboardEntry_t_125(const void *w, void *l)
void win_to_lin_struct_LeaderboardEntry_t_125(const struct winLeaderboardEntry_t_125 *win, struct LeaderboardEntry_t *lin)
{
LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
struct winLeaderboardEntry_t_125 *win = (struct winLeaderboardEntry_t_125 *)w;
lin->m_steamIDUser = win->m_steamIDUser;
lin->m_nGlobalRank = win->m_nGlobalRank;
lin->m_nScore = win->m_nScore;
@ -75,10 +64,8 @@ void win_to_lin_struct_LeaderboardEntry_t_125(const void *w, void *l)
lin->m_hUGC = win->m_hUGC;
}
void lin_to_win_struct_LeaderboardEntry_t_125(const void *l, void *w)
void lin_to_win_struct_LeaderboardEntry_t_125(const struct LeaderboardEntry_t *lin, struct winLeaderboardEntry_t_125 *win)
{
LeaderboardEntry_t *lin = (LeaderboardEntry_t *)l;
struct winLeaderboardEntry_t_125 *win = (struct winLeaderboardEntry_t_125 *)w;
win->m_steamIDUser = lin->m_steamIDUser;
win->m_nGlobalRank = lin->m_nGlobalRank;
win->m_nScore = lin->m_nScore;