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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,6 +1,3 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern uint32 cppISteamUtils_SteamUtils006_GetSecondsSinceAppActive(void *);
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extern uint32 cppISteamUtils_SteamUtils006_GetSecondsSinceComputerActive(void *);
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extern EUniverse cppISteamUtils_SteamUtils006_GetConnectedUniverse(void *);
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@ -26,6 +23,3 @@ extern uint32 cppISteamUtils_SteamUtils006_GetEnteredGamepadTextLength(void *);
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extern bool cppISteamUtils_SteamUtils006_GetEnteredGamepadTextInput(void *, char *, uint32);
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extern const char * cppISteamUtils_SteamUtils006_GetSteamUILanguage(void *);
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extern bool cppISteamUtils_SteamUtils006_IsSteamRunningInVR(void *);
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#ifdef __cplusplus
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}
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#endif
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