lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern uint32 cppISteamUtils_SteamUtils004_GetSecondsSinceAppActive(void *);
extern uint32 cppISteamUtils_SteamUtils004_GetSecondsSinceComputerActive(void *);
extern EUniverse cppISteamUtils_SteamUtils004_GetConnectedUniverse(void *);
@ -19,6 +16,3 @@ extern void cppISteamUtils_SteamUtils004_RunFrame(void *);
extern uint32 cppISteamUtils_SteamUtils004_GetIPCCallCount(void *);
extern void cppISteamUtils_SteamUtils004_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamUtils_SteamUtils004_IsOverlayEnabled(void *);
#ifdef __cplusplus
}
#endif