lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern HSteamUser cppISteamUser_SteamUser018_GetHSteamUser(void *);
extern bool cppISteamUser_SteamUser018_BLoggedOn(void *);
extern CSteamID cppISteamUser_SteamUser018_GetSteamID(void *);
@ -26,6 +23,3 @@ extern bool cppISteamUser_SteamUser018_GetEncryptedAppTicket(void *, void *, int
extern int cppISteamUser_SteamUser018_GetGameBadgeLevel(void *, int, bool);
extern int cppISteamUser_SteamUser018_GetPlayerSteamLevel(void *);
extern SteamAPICall_t cppISteamUser_SteamUser018_RequestStoreAuthURL(void *, const char *);
#ifdef __cplusplus
}
#endif