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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,6 +1,3 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamUser cppISteamUser_SteamUser017_GetHSteamUser(void *);
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extern bool cppISteamUser_SteamUser017_BLoggedOn(void *);
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extern CSteamID cppISteamUser_SteamUser017_GetSteamID(void *);
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@ -25,6 +22,3 @@ extern SteamAPICall_t cppISteamUser_SteamUser017_RequestEncryptedAppTicket(void
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extern bool cppISteamUser_SteamUser017_GetEncryptedAppTicket(void *, void *, int, uint32 *);
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extern int cppISteamUser_SteamUser017_GetGameBadgeLevel(void *, int, bool);
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extern int cppISteamUser_SteamUser017_GetPlayerSteamLevel(void *);
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#ifdef __cplusplus
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}
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#endif
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