lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern HSteamUser cppISteamUser_SteamUser017_GetHSteamUser(void *);
extern bool cppISteamUser_SteamUser017_BLoggedOn(void *);
extern CSteamID cppISteamUser_SteamUser017_GetSteamID(void *);
@ -25,6 +22,3 @@ extern SteamAPICall_t cppISteamUser_SteamUser017_RequestEncryptedAppTicket(void
extern bool cppISteamUser_SteamUser017_GetEncryptedAppTicket(void *, void *, int, uint32 *);
extern int cppISteamUser_SteamUser017_GetGameBadgeLevel(void *, int, bool);
extern int cppISteamUser_SteamUser017_GetPlayerSteamLevel(void *);
#ifdef __cplusplus
}
#endif