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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,12 +1,6 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamUser cppISteamUser_SteamUser010_GetHSteamUser(void *);
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extern bool cppISteamUser_SteamUser010_BLoggedOn(void *);
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extern CSteamID cppISteamUser_SteamUser010_GetSteamID(void *);
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extern int cppISteamUser_SteamUser010_InitiateGameConnection(void *, void *, int, CSteamID, uint32, uint16, bool);
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extern void cppISteamUser_SteamUser010_TerminateGameConnection(void *, uint32, uint16);
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extern void cppISteamUser_SteamUser010_TrackAppUsageEvent(void *, CGameID, int, const char *);
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#ifdef __cplusplus
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}
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#endif
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