lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern HSteamUser cppISteamUser_SteamUser009_GetHSteamUser(void *);
extern bool cppISteamUser_SteamUser009_BLoggedOn(void *);
extern CSteamID cppISteamUser_SteamUser009_GetSteamID(void *);
@ -8,6 +5,3 @@ extern int cppISteamUser_SteamUser009_InitiateGameConnection(void *, void *, int
extern void cppISteamUser_SteamUser009_TerminateGameConnection(void *, uint32, uint16);
extern void cppISteamUser_SteamUser009_TrackAppUsageEvent(void *, CGameID, int, const char *);
extern void cppISteamUser_SteamUser009_RefreshSteam2Login(void *);
#ifdef __cplusplus
}
#endif