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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,6 +1,3 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamUser cppISteamUser_SteamUser006_GetHSteamUser(void *);
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extern void cppISteamUser_SteamUser006_LogOn(void *, CSteamID);
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extern void cppISteamUser_SteamUser006_LogOff(void *);
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@ -13,6 +10,3 @@ extern bool cppISteamUser_SteamUser006_GetRegistryInt(void *, EConfigSubTree, co
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extern int cppISteamUser_SteamUser006_InitiateGameConnection(void *, void *, int, CSteamID, CGameID, uint32, uint16, bool);
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extern void cppISteamUser_SteamUser006_TerminateGameConnection(void *, uint32, uint16);
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extern void cppISteamUser_SteamUser006_TrackAppUsageEvent(void *, CGameID, int, const char *);
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#ifdef __cplusplus
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}
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#endif
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