lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_RequestCurrentStats(void *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat(void *, const char *, int32 *);
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetStat_2(void *, const char *, float *);
@ -29,6 +26,3 @@ extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_Dow
extern bool cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetDownloadedLeaderboardEntry(void *, SteamLeaderboardEntries_t, int, LeaderboardEntry_t *, int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_UploadLeaderboardScore(void *, SteamLeaderboard_t, ELeaderboardUploadScoreMethod, int32, const int32 *, int);
extern SteamAPICall_t cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006_GetNumberOfCurrentPlayers(void *);
#ifdef __cplusplus
}
#endif