lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,11 +1,8 @@
#ifdef __cplusplus
extern "C" {
#endif
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_CreateQueryUserUGCRequest(void *, AccountID_t, EUserUGCList, EUGCMatchingUGCType, EUserUGCListSortOrder, AppId_t, AppId_t, uint32);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_CreateQueryAllUGCRequest(void *, EUGCQuery, EUGCMatchingUGCType, AppId_t, AppId_t, uint32);
extern UGCQueryHandle_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_CreateQueryUGCDetailsRequest(void *, PublishedFileId_t *, uint32);
extern SteamAPICall_t cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_SendQueryUGCRequest(void *, UGCQueryHandle_t);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_GetQueryUGCResult(void *, UGCQueryHandle_t, uint32, SteamUGCDetails_t *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_GetQueryUGCResult(void *, UGCQueryHandle_t, uint32, winSteamUGCDetails_t_136 *);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_GetQueryUGCPreviewURL(void *, UGCQueryHandle_t, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_GetQueryUGCMetadata(void *, UGCQueryHandle_t, uint32, char *, uint32);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_GetQueryUGCChildren(void *, UGCQueryHandle_t, uint32, PublishedFileId_t *, uint32);
@ -59,6 +56,3 @@ extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_GetItemDownloadInfo(void
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_DownloadItem(void *, PublishedFileId_t, bool);
extern bool cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_BInitWorkshopForGameServer(void *, DepotId_t, const char *);
extern void cppISteamUGC_STEAMUGC_INTERFACE_VERSION007_SuspendDownloads(void *, bool);
#ifdef __cplusplus
}
#endif