lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION013_FileWrite(void *, const char *, const void *, int32);
extern int32 cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION013_FileRead(void *, const char *, void *, int32);
extern SteamAPICall_t cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION013_FileWriteAsync(void *, const char *, const void *, uint32);
@ -56,6 +53,3 @@ extern SteamAPICall_t cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSIO
extern SteamAPICall_t cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION013_EnumeratePublishedFilesByUserAction(void *, EWorkshopFileAction, uint32);
extern SteamAPICall_t cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION013_EnumeratePublishedWorkshopFiles(void *, EWorkshopEnumerationType, uint32, uint32, uint32, SteamParamStringArray_t *, SteamParamStringArray_t *);
extern SteamAPICall_t cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION013_UGCDownloadToLocation(void *, UGCHandle_t, const char *, uint32);
#ifdef __cplusplus
}
#endif