lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002_FileWrite(void *, const char *, const void *, int32);
extern int32 cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002_GetFileSize(void *, const char *);
extern int32 cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002_FileRead(void *, const char *, void *, int32);
@ -8,6 +5,3 @@ extern bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002_FileE
extern int32 cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002_GetFileCount(void *);
extern const char * cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002_GetFileNameAndSize(void *, int, int32 *);
extern bool cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002_GetQuota(void *, int32 *, int32 *);
#ifdef __cplusplus
}
#endif