lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern SNetListenSocket_t cppISteamNetworking_SteamNetworking002_CreateListenSocket(void *, int, uint32, uint16, bool);
extern SNetSocket_t cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket(void *, CSteamID, int, int, bool);
extern SNetSocket_t cppISteamNetworking_SteamNetworking002_CreateConnectionSocket(void *, uint32, uint16, int);
@ -15,6 +12,3 @@ extern bool cppISteamNetworking_SteamNetworking002_GetSocketInfo(void *, SNetSoc
extern bool cppISteamNetworking_SteamNetworking002_GetListenSocketInfo(void *, SNetListenSocket_t, uint32 *, uint16 *);
extern ESNetSocketConnectionType cppISteamNetworking_SteamNetworking002_GetSocketConnectionType(void *, SNetSocket_t);
extern int cppISteamNetworking_SteamNetworking002_GetMaxPacketSize(void *, SNetSocket_t);
#ifdef __cplusplus
}
#endif