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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,6 +1,3 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGameCount(void *);
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extern bool cppISteamMatchmaking_SteamMatchMaking005_GetFavoriteGame(void *, int, AppId_t *, uint32 *, uint16 *, uint16 *, uint32 *, uint32 *);
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extern int cppISteamMatchmaking_SteamMatchMaking005_AddFavoriteGame(void *, AppId_t, uint32, uint16, uint16, uint32, uint32);
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@ -32,6 +29,3 @@ extern bool cppISteamMatchmaking_SteamMatchMaking005_RequestFriendsLobbies(void
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extern bool cppISteamMatchmaking_SteamMatchMaking005_SetLobbyType(void *, CSteamID, ELobbyType);
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extern CSteamID cppISteamMatchmaking_SteamMatchMaking005_GetLobbyOwner(void *, CSteamID);
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extern float cppISteamMatchmaking_SteamMatchMaking005_GetLobbyDistance(void *, CSteamID);
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#ifdef __cplusplus
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}
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#endif
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