lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern int cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount(void *);
extern bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(void *, int, uint32 *, uint32 *, uint16 *, uint32 *, uint32 *);
extern int cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame(void *, uint32, uint32, uint16, uint32, uint32);
@ -23,6 +20,3 @@ extern bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(void *,
extern bool cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(void *, CSteamID, const void *, int);
extern int cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry(void *, CSteamID, int, CSteamID *, void *, int, EChatEntryType *);
extern bool cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData(void *, CSteamID);
#ifdef __cplusplus
}
#endif