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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,6 +1,3 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGameCount(void *);
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extern bool cppISteamMatchmaking_SteamMatchMaking001_GetFavoriteGame(void *, int, uint32 *, uint32 *, uint16 *, uint32 *, uint32 *);
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extern int cppISteamMatchmaking_SteamMatchMaking001_AddFavoriteGame(void *, uint32, uint32, uint16, uint32, uint32);
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@ -23,6 +20,3 @@ extern bool cppISteamMatchmaking_SteamMatchMaking001_SetLobbyMemberData(void *,
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extern bool cppISteamMatchmaking_SteamMatchMaking001_SendLobbyChatMsg(void *, CSteamID, const void *, int);
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extern int cppISteamMatchmaking_SteamMatchMaking001_GetLobbyChatEntry(void *, CSteamID, int, CSteamID *, void *, int, EChatEntryType *);
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extern bool cppISteamMatchmaking_SteamMatchMaking001_RequestLobbyData(void *, CSteamID);
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#ifdef __cplusplus
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}
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#endif
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