lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern void cppISteamGameServer_SteamGameServer010_LogOn(void *);
extern void cppISteamGameServer_SteamGameServer010_LogOff(void *);
extern bool cppISteamGameServer_SteamGameServer010_BLoggedOn(void *);
@ -24,6 +21,3 @@ extern HAuthTicket cppISteamGameServer_SteamGameServer010_GetAuthSessionTicket(v
extern EBeginAuthSessionResult cppISteamGameServer_SteamGameServer010_BeginAuthSession(void *, const void *, int, CSteamID);
extern void cppISteamGameServer_SteamGameServer010_EndAuthSession(void *, CSteamID);
extern void cppISteamGameServer_SteamGameServer010_CancelAuthTicket(void *, HAuthTicket);
#ifdef __cplusplus
}
#endif