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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,6 +1,3 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern void cppISteamGameServer_SteamGameServer009_LogOn(void *);
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extern void cppISteamGameServer_SteamGameServer009_LogOff(void *);
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extern bool cppISteamGameServer_SteamGameServer009_BLoggedOn(void *);
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@ -20,6 +17,3 @@ extern bool cppISteamGameServer_SteamGameServer009_RequestUserGroupStatus(void *
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extern uint32 cppISteamGameServer_SteamGameServer009_GetPublicIP(void *);
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extern void cppISteamGameServer_SteamGameServer009_SetGameData(void *, const char *);
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extern EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer009_UserHasLicenseForApp(void *, CSteamID, AppId_t);
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#ifdef __cplusplus
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}
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#endif
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