lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern void cppISteamGameServer_SteamGameServer009_LogOn(void *);
extern void cppISteamGameServer_SteamGameServer009_LogOff(void *);
extern bool cppISteamGameServer_SteamGameServer009_BLoggedOn(void *);
@ -20,6 +17,3 @@ extern bool cppISteamGameServer_SteamGameServer009_RequestUserGroupStatus(void *
extern uint32 cppISteamGameServer_SteamGameServer009_GetPublicIP(void *);
extern void cppISteamGameServer_SteamGameServer009_SetGameData(void *, const char *);
extern EUserHasLicenseForAppResult cppISteamGameServer_SteamGameServer009_UserHasLicenseForApp(void *, CSteamID, AppId_t);
#ifdef __cplusplus
}
#endif