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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,6 +1,3 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern void cppISteamGameServer_SteamGameServer005_LogOn(void *);
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extern void cppISteamGameServer_SteamGameServer005_LogOff(void *);
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extern bool cppISteamGameServer_SteamGameServer005_BLoggedOn(void *);
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@ -15,6 +12,3 @@ extern void cppISteamGameServer_SteamGameServer005_UpdateServerStatus(void *, in
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extern void cppISteamGameServer_SteamGameServer005_UpdateSpectatorPort(void *, uint16);
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extern void cppISteamGameServer_SteamGameServer005_SetGameType(void *, const char *);
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extern bool cppISteamGameServer_SteamGameServer005_BGetUserAchievementStatus(void *, CSteamID, const char *);
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#ifdef __cplusplus
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}
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#endif
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