lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern void cppISteamGameServer_SteamGameServer005_LogOn(void *);
extern void cppISteamGameServer_SteamGameServer005_LogOff(void *);
extern bool cppISteamGameServer_SteamGameServer005_BLoggedOn(void *);
@ -15,6 +12,3 @@ extern void cppISteamGameServer_SteamGameServer005_UpdateServerStatus(void *, in
extern void cppISteamGameServer_SteamGameServer005_UpdateSpectatorPort(void *, uint16);
extern void cppISteamGameServer_SteamGameServer005_SetGameType(void *, const char *);
extern bool cppISteamGameServer_SteamGameServer005_BGetUserAchievementStatus(void *, CSteamID, const char *);
#ifdef __cplusplus
}
#endif