lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern void cppISteamGameServer_SteamGameServer002_LogOn(void *);
extern void cppISteamGameServer_SteamGameServer002_LogOff(void *);
extern bool cppISteamGameServer_SteamGameServer002_BLoggedOn(void *);
@ -22,6 +19,3 @@ extern bool cppISteamGameServer_SteamGameServer002_GSCreateUnauthenticatedUser(v
extern bool cppISteamGameServer_SteamGameServer002_GSSetUserData(void *, CSteamID, const char *, uint32);
extern void cppISteamGameServer_SteamGameServer002_GSUpdateSpectatorPort(void *, uint16);
extern void cppISteamGameServer_SteamGameServer002_GSSetGameType(void *, const char *);
#ifdef __cplusplus
}
#endif