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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -1,6 +1,3 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *, CSteamID);
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extern bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(void *, CSteamID, const char *, int32 *);
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extern bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(void *, CSteamID, const char *, float *);
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@ -11,6 +8,3 @@ extern bool cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateSt
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extern bool cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(void *, CSteamID, const char *);
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extern bool cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(void *, CSteamID, const char *);
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extern SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats(void *, CSteamID);
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#ifdef __cplusplus
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}
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#endif
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