lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *, CSteamID);
extern bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(void *, CSteamID, const char *, int32 *);
extern bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(void *, CSteamID, const char *, float *);
@ -11,6 +8,3 @@ extern bool cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateSt
extern bool cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(void *, CSteamID, const char *);
extern bool cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(void *, CSteamID, const char *);
extern SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats(void *, CSteamID);
#ifdef __cplusplus
}
#endif