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lsteamclient: Make Windows-side struct definitions available to C files
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465 changed files with 3125 additions and 3734 deletions
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@ -2,11 +2,12 @@
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#include "steamworks_sdk_143/steam_api.h"
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#include "steamworks_sdk_143/isteamgameserverstats.h"
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#include "steamclient_private.h"
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#include "cppISteamGameServerStats_SteamGameServerStats001.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "struct_converters_143.h"
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#define SDKVER_143
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#include "struct_converters.h"
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#include "cppISteamGameServerStats_SteamGameServerStats001.h"
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SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)
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{
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return ((ISteamGameServerStats*)linux_side)->RequestUserStats((CSteamID)steamIDUser);
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