lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends004_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends004_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends004_GetPersonaState(void *);
@ -21,6 +18,3 @@ extern CSteamID cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(void
extern bool cppISteamFriends_SteamFriends004_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends004_ActivateGameOverlay(void *, const char *);
#ifdef __cplusplus
}
#endif