lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamController_SteamController004_Init(void *);
extern bool cppISteamController_SteamController004_Shutdown(void *);
extern void cppISteamController_SteamController004_RunFrame(void *);
@ -23,6 +20,3 @@ extern ControllerHandle_t cppISteamController_SteamController004_GetControllerFo
extern ControllerMotionData_t cppISteamController_SteamController004_GetMotionData(void *, ControllerHandle_t);
extern bool cppISteamController_SteamController004_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float);
extern bool cppISteamController_SteamController004_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float);
#ifdef __cplusplus
}
#endif