lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamController_SteamController003_Init(void *);
extern bool cppISteamController_SteamController003_Shutdown(void *);
extern void cppISteamController_SteamController003_RunFrame(void *);
@ -18,6 +15,3 @@ extern int cppISteamController_SteamController003_GetAnalogActionOrigins(void *,
extern void cppISteamController_SteamController003_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController003_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController003_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
#ifdef __cplusplus
}
#endif