lsteamclient: Make Windows-side struct definitions available to C files

This commit is contained in:
Andrew Eikum 2019-02-26 09:05:29 -06:00
parent 2054bb97a9
commit 4880c3b3ab
465 changed files with 3125 additions and 3734 deletions

View file

@ -1,6 +1,3 @@
#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient016_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient016_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient016_ConnectToGlobalUser(void *, HSteamPipe);
@ -35,6 +32,3 @@ extern void *cppISteamClient_SteamClient016_GetISteamHTMLSurface(void *, HSteamU
extern void cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess(void *, SteamAPI_PostAPIResultInProcess_t);
extern void cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess(void *, SteamAPI_PostAPIResultInProcess_t);
extern void cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
#ifdef __cplusplus
}
#endif